UnLoadData() public method

public UnLoadData ( ) : void
return void
コード例 #1
0
        /// <summary>
        /// Загрузка и парсинг файла с ресурсами. Синтакс:
        /// 1) DESCRIPTION;PATH
        /// 2) DESCRIPTION;ID
        /// </summary>
        private void LoadResourceList()
        {
            ResourceModel.UnLoadData();
            string[] rlines = null;
            string   rFile  = (EnvironmentManager.ResourcesPath + string.Format(RES_LIST_FILE,
                                                                                ConfigurationManager.GetConfiguration(ProfileManager.CurrentProfile.GameModel).GameType));

            if (File.Exists(rFile))
            {
                rlines = System.IO.File.ReadAllLines(rFile);

                for (int i = 0; i < rlines.Length; i++)
                {
                    if (rlines[i].Length == 0)
                    {
                        continue;
                    }
                    rlines[i] = rlines[i].Trim();
                    if (rlines[i][0] == '#')
                    {
                        continue;
                    }
                    string[] vars = rlines[i].Split(';');
                    if (vars.Length > 1)
                    {
                        ResourceItemViewModel item = new ResourceItemViewModel();
                        item.RName = vars[0].ToUpper();
                        uint n = 0;
                        item.IsRID = uint.TryParse(vars[1], out n);
                        if (item.IsRID)
                        {
                            item.RID = n;
                        }
                        else
                        {
                            item.RPath = vars[1];
                        }
                        ResourceModel.AddData(item);
                    }
                }
            }
        }