void checkIfBully(Chunk chunk, int x) { //check if image chunk grew so big it pushed the next chunk out of console window bounds int ind = getChunkIndex(chunk); if (ind != -1 && ind < chunks.Count - 1) { if (x + chunks[ind + 1].GetWidth() > this.Width) { //send the next chunk to a new line chunk.InsertNewline(); //jumpToLastLine(); //this.OnResize(new EventArgs()); } } }