// Token: 0x060015AA RID: 5546 RVA: 0x000A92C8 File Offset: 0x000A76C8 public override void Arrive(List <Pawn> pawns, IncidentParms parms) { Map map = (Map)parms.target; for (int i = 0; i < pawns.Count; i++) { IntVec3 dropCenter = map.listerBuildings.allBuildingsColonist.FindAll(x => x.TryGetCompFast <CompPowerPlant>() != null).RandomElement().Position; DeepStrikeUtility.DropThingsNear(dropCenter, map, Gen.YieldSingle <Thing>(pawns[i]), parms.podOpenDelay, true, false, true); } }
// Token: 0x060015AA RID: 5546 RVA: 0x000A92C8 File Offset: 0x000A76C8 public override void Arrive(List <Pawn> pawns, IncidentParms parms) { Map map = (Map)parms.target; for (int i = 0; i < pawns.Count; i++) { IntVec3 dropCenter = DropCellFinder.RandomDropSpot(map); DeepStrikeUtility.DropThingsNear(dropCenter, map, Gen.YieldSingle <Thing>(pawns[i]), parms.podOpenDelay, true, false, true); } }
public void ArriveTeleport(List <Pawn> pawns) { for (int i = 0; i < pawns.Count; i++) { // IntVec3 dropCenter = map.listerBuildings.allBuildingsColonist.FindAll(x => x.TryGetCompFast<CompPowerPlant>() != null).RandomElement().Position; IntVec3 dropCenter; if (DropCellFinder.TryFindRaidDropCenterClose(out dropCenter, map)) { DeepStrikeUtility.DropThingsNear(dropCenter, map, Gen.YieldSingle <Thing>(pawns[i]), 0, true, false, true, DeepStrikeType.Teleport); } } Teleporters.Clear(); }
private static void CallDeepstrikeOf() { List <DebugMenuOption> list = new List <DebugMenuOption>(); foreach (PawnKindDef localKindDef2 in from f in DefDatabase <PawnKindDef> .AllDefs // where f.RoyalTitlesAwardableInSeniorityOrderForReading.Count > 0 orderby f.defName select f) { PawnKindDef localKindDef = localKindDef2; /* * if (!localKindDef.HasModExtension<DeepStrikeExtension>()) * { * continue; * } */ list.Add(new DebugMenuOption(localKindDef.defName, DebugMenuOptionMode.Tool, delegate() { List <FloatMenuOption> list2 = new List <FloatMenuOption>(); IntVec3 cell = UI.MouseCell(); for (int i = 0; i < 6; i++) { DeepStrikeType strikeType = (DeepStrikeType)i; list2.Add(new FloatMenuOption(DeepStrikeUtility.DeepstrikeArrivalmode(strikeType) + " - ", delegate() { Faction faction = FactionUtility.DefaultFactionFrom(localKindDef.defaultFactionType); Pawn newPawn = PawnGenerator.GeneratePawn(localKindDef, faction); DeepStrikeUtility.DropThingsNear(cell, Find.CurrentMap, Gen.YieldSingle <Thing>(newPawn), 110, false, false, true, strikeType); if (faction != null && faction != Faction.OfPlayer) { Lord lord = null; if (Find.CurrentMap.mapPawns.SpawnedPawnsInFaction(faction).Any((Pawn p) => p != newPawn)) { lord = ((Pawn)GenClosest.ClosestThing_Global(cell, Find.CurrentMap.mapPawns.SpawnedPawnsInFaction(faction), 99999f, (Thing p) => p != newPawn && ((Pawn)p).GetLord() != null, null)).GetLord(); } if (lord == null) { LordJob_DefendPoint lordJob = new LordJob_DefendPoint(cell, null, false, true); lord = LordMaker.MakeNewLord(faction, lordJob, Find.CurrentMap, null); } lord.AddPawn(newPawn); } }, MenuOptionPriority.Default, null, null, 0f, null, null)); } Find.WindowStack.Add(new FloatMenu(list2)); })); } Find.WindowStack.Add(new Dialog_DebugOptionListLister(list)); }