public override void OnInspectorGUI() { if (Setter == null) { return; } if (!AllSetters.settersList.Contains(Setter)) { AllSetters.settersList.Add(Setter); } serializedObject.Update(); if (!HeaderEditor.Init(out var assetPath)) { return; } OptionEditor.Init(); GroupsEditor.Init(); LabelsEditor.Init(); Lists(assetPath); ListDisplayEditor.Init(); ButtonsEditor.Init(); serializedObject.Update(); }