static void Main(string[] args) { IWinAmpPlayer p1 = new WinAmp(); p1.Play(); IWinAmpPlayer p = new MediaAdapter(); p.Play(); Console.ReadKey(); }
public void Play(string audioType, string fileName) { if (audioType == "mp3") { Console.WriteLine("Playing mp3 file. Name : " + fileName); } else if (audioType == "vlc" || audioType == "mp4") { var mediaAdapter = new MediaAdapter(audioType); mediaAdapter.Play(audioType, fileName); } else { Console.WriteLine("Invalid media. " + audioType + " format not supported."); } }
public void Play(String audioType, String fileName) { if (audioType.Equals("mp3")) { Console.WriteLine("Mp3Player: " + fileName); } else if (audioType.Equals("mp4") || audioType.Equals("vlc")) { _mediaAdapter = new MediaAdapter(audioType); _mediaAdapter.Play(audioType, fileName); } else { Console.WriteLine("Invalid media " + audioType); } }
public void Play(string AudioType, string Filename) { // Indbygget mp3 understøttelse i AudioPlayer if (AudioType.Equals("mp3")) { Console.WriteLine("Playing mp3 file: " + Filename); } else if (AudioType.Equals("vlc") || AudioType.Equals("mp4")) { mediaAdapter = new MediaAdapter(AudioType); mediaAdapter.Play(AudioType, Filename); } else { Console.WriteLine("Invalid media. " + AudioType + " is not supported"); } }
public void Play(string audioType, string fileName) { //播放 mp3 音乐文件的内置支持 if (audioType.Equals("mp3")) { Console.WriteLine($"Playing mp3 file. Name: {fileName}"); } //mediaAdapter 提供了播放其他文件格式的支持 else if (audioType.Equals("vlc") || audioType.Equals("mp4")) { mediaAdapter = new MediaAdapter(audioType); mediaAdapter.Play(audioType, fileName); } else { Console.WriteLine($"Invalid media. {audioType} format not supported"); } }
public void Play(AudioType audioType, string fileName) { _adapter.Play(audioType, fileName); }