/// <summary> /// Creates a new gun /// </summary> /// <param name="type">The type of this gun</param> /// <param name="bullets">The number of available ammo</param> /// <param name="handler">The holder of this gun</param> /// <param name="game">The game</param> public Gun(GunType type, int bullets, Human handler, ActionGame game) : base(type.Icon, handler, game) { this.type = type; this.bullets = bullets; }
/// <summary> /// Creates a new gun. /// </summary> /// <param name="type">The type of this gun</param> /// <param name="bullets">The number of available ammo</param> /// <param name="game">The game</param> public Gun(GunType type, int bullets, ActionGame game) : this(type, bullets, null, game) { }