public virtual void CaseACMult(ACMult node) { DefaultCase(node); }
public virtual void OutACMult(ACMult node) { DefaultOut(node); }
public override void CaseACMult(ACMult node) { InACMult(node); if(node.GetB() != null) { node.GetB().Apply(this); } if(node.GetOperatorDivide() != null) { node.GetOperatorDivide().Apply(this); } if(node.GetA() != null) { node.GetA().Apply(this); } OutACMult(node); }
public virtual void InACMult(ACMult node) { DefaultIn(node); }
ArrayList New120() { ArrayList nodeList = new ArrayList(); ArrayList nodeArrayList3 = (ArrayList) Pop(); ArrayList nodeArrayList2 = (ArrayList) Pop(); ArrayList nodeArrayList1 = (ArrayList) Pop(); PSimple psimpleNode2 = (PSimple)nodeArrayList1[0]; TOperatorDivide toperatordivideNode3 = (TOperatorDivide)nodeArrayList2[0]; PSimple psimpleNode4 = (PSimple)nodeArrayList3[0]; ACMult pmultNode1 = new ACMult ( psimpleNode2, toperatordivideNode3, psimpleNode4 ); nodeList.Add(pmultNode1); return nodeList; }