public virtual void OutABScopealteration(ABScopealteration node) { DefaultOut(node); }
public virtual void CaseABScopealteration(ABScopealteration node) { DefaultCase(node); }
public override void CaseABScopealteration(ABScopealteration node) { InABScopealteration(node); if(node.GetUsing() != null) { node.GetUsing().Apply(this); } OutABScopealteration(node); }
public virtual void InABScopealteration(ABScopealteration node) { DefaultIn(node); }
ArrayList New132() { ArrayList nodeList = new ArrayList(); ArrayList nodeArrayList1 = (ArrayList) Pop(); PUsing pusingNode2 = (PUsing)nodeArrayList1[0]; ABScopealteration pscopealterationNode1 = new ABScopealteration ( pusingNode2 ); nodeList.Add(pscopealterationNode1); return nodeList; }