/// <summary> /// Initializes a new instance of the <see cref="DistanceNetwork"/> class. /// </summary> /// /// <param name="inputsCount">Network's inputs count.</param> /// <param name="neuronsCount">Network's neurons count.</param> /// /// <remarks>The new network is randomized (see <see cref="Neuron.Randomize"/> /// method) after it is created.</remarks> /// public DistanceNetwork(int inputsCount, int neuronsCount) : base(inputsCount, 1) { // create layer layers[0] = new DistanceLayer(neuronsCount, inputsCount); }