static void Main(string[] args) { AbstractFactory shapeFactory = FactoryProducer.GetFactory("shape"); IShape shapeCirle = shapeFactory.GetShape("circle"); shapeCirle.Draw(); IShape shapeRectangle = shapeFactory.GetShape("rectangle"); shapeRectangle.Draw(); IShape shapeSquare = shapeFactory.GetShape("square"); shapeSquare.Draw(); AbstractFactory colorFactory = FactoryProducer.GetFactory("color"); IColor colorRed = colorFactory.GetColor("red"); colorRed.Fill(); IColor colorGreen = colorFactory.GetColor("green"); colorGreen.Fill(); IColor colorBlue = colorFactory.GetColor("blue"); colorBlue.Fill(); Console.Read(); }
static void Main(string[] args) { AbstractFactory carFactory = FactoryProducer.GetFactory("Car"); ICar car1 = carFactory.GetCar("Mazda"); car1.GetCar(); ICar car2 = carFactory.GetCar("Bmw"); car2.GetCar(); ICar car3 = carFactory.GetCar("Ford"); car1.GetCar(); AbstractFactory suvFactory = FactoryProducer.GetFactory("Suv"); ISuv suv1 = suvFactory.GetSuv("Jeep"); suv1.GetSuv(); ISuv suv2 = suvFactory.GetSuv("Isuzu"); suv2.GetSuv(); ISuv suv3 = suvFactory.GetSuv("Suzuki"); suv3.GetSuv(); Console.ReadLine(); }
static void Main(string[] args) { Console.WriteLine("Welcome to the jungle! What do you want to eat? (fast food/steak house/french/italian"); string input = Console.ReadLine(); AbstractFactory shapeFactory = FactoryProducer.GetFactory(input); shapeFactory.DrawMenu().getMenu(); }
static void Main(string[] args) { var shapeFactory = FactoryProducer.getFactory("shape"); var circle = shapeFactory.getShape("circle"); circle.draw(); var colorFactory = FactoryProducer.getFactory("color"); var red = colorFactory.getColor("red"); red.fill(); }
public void SpawnAnimals() { abstractFactory = FactoryProducer.GetFactory(FactoryType.Animal); IAnimal cat; IAnimal dog; cat = abstractFactory.GetAnimal(AnimalType.Cat); dog = abstractFactory.GetAnimal(AnimalType.Dog); cat.Voice(); dog.Voice(); }
public void SpawnHumans() { abstractFactory = FactoryProducer.GetFactory(FactoryType.Human); IHuman beggar; IHuman farmer; IHuman trader; beggar = abstractFactory.GetHuman(HumanType.Beggar); farmer = abstractFactory.GetHuman(HumanType.Farmer); trader = abstractFactory.GetHuman(HumanType.Trader); beggar.Speak(); farmer.Speak(); trader.Speak(); }
public static void Main(String[] args) { //get shape factory AbstractFactory shapeFactory = FactoryProducer.getFactory("SHAPE"); //get an object of Shape Circle IShape shape1 = shapeFactory.getShape("CIRCLE"); //call draw method of Shape Circle shape1.draw(); //get an object of Shape Rectangle IShape shape2 = shapeFactory.getShape("RECTANGLE"); //call draw method of Shape Rectangle shape2.draw(); //get an object of Shape Square IShape shape3 = shapeFactory.getShape("SQUARE"); //call draw method of Shape Square shape3.draw(); //get color factory AbstractFactory colorFactory = FactoryProducer.getFactory("COLOR"); //get an object of Color Red IColor color1 = colorFactory.getColor("RED"); //call fill method of Red color1.fill(); //get an object of Color Green IColor color2 = colorFactory.getColor("Green"); //call fill method of Green color2.fill(); //get an object of Color Blue IColor color3 = colorFactory.getColor("BLUE"); //call fill method of Color Blue color3.fill(); Console.ReadKey(); }
static void Main(string[] args) { //获取形状工厂 var shapeFactory = FactoryProducer.GetFactory("SHAPE"); //获取形状为 Circle 的对象 var shape1 = shapeFactory.GetShape("CIRCLE"); //调用 Circle 的 draw 方法 shape1.Draw(); //获取形状为 Rectangle 的对象 var shape2 = shapeFactory.GetShape("RECTANGLE"); //调用 Rectangle 的 draw 方法 shape2.Draw(); //获取形状为 Square 的对象 var shape3 = shapeFactory.GetShape("SQUARE"); //调用 Square 的 draw 方法 shape3.Draw(); //获取颜色工厂 var colorFactory = FactoryProducer.GetFactory("COLOR"); //获取颜色为 Red 的对象 var color1 = colorFactory.GetColor("RED"); //调用 Red 的 fill 方法 color1.Fill(); //获取颜色为 Green 的对象 var color2 = colorFactory.GetColor("GREEN"); //调用 Green 的 fill 方法 color2.Fill(); //获取颜色为 Blue 的对象 var color3 = colorFactory.GetColor("BLUE"); //调用 Blue 的 fill 方法 color3.Fill(); Console.ReadKey(); }
static void Main(string[] args) { //获取形状工厂 AbstractFactory shapeFactory = FactoryProducer.getFactory("Shape"); //获取形状为 Circle 的对象 Shape shape1 = shapeFactory.getShape("AbstractFactoryPattern.Circle"); //调用 Circle 的 draw 方法 shape1.draw(); //获取形状为 Rectangle 的对象 Shape shape2 = shapeFactory.getShape("AbstractFactoryPattern.Rectangle"); //调用 Rectangle 的 draw 方法 shape2.draw(); //获取形状为 Square 的对象 Shape shape3 = shapeFactory.getShape("AbstractFactoryPattern.Square"); //调用 Square 的 draw 方法 shape3.draw(); //获取颜色工厂 AbstractFactory colorFactory = FactoryProducer.getFactory("Color"); //获取颜色为 Red 的对象 Color color1 = colorFactory.getColor("AbstractFactoryPattern.Red"); //调用 Red 的 fill 方法 color1.fill(); //获取颜色为 Green 的对象 Color color2 = colorFactory.getColor("AbstractFactoryPattern.Green"); //调用 Green 的 fill 方法 color2.fill(); //获取颜色为 Blue 的对象 Color color3 = colorFactory.getColor("AbstractFactoryPattern.Blue"); //调用 Blue 的 fill 方法 color3.fill(); Console.ReadKey(); }
/// <summary> /// This is main method. /// </summary> public static void Main() { AbastractFactory factory = FactoryProducer.GetFactory(true); IOperatingSystem os1 = factory.GetOs("android"); os1.Spec(); IOperatingSystem os2 = factory.GetOs("ios"); os2.Spec(); AbastractFactory factory1 = FactoryProducer.GetFactory(false); IOperatingSystem os3 = factory1.GetOs("android"); os3.Spec(); IOperatingSystem os4 = factory1.GetOs("ios"); os4.Spec(); }
static void Main(string[] args) { AbstractFactory shapeFactory = FactoryProducer.GetFactory(false); IShape shape1 = shapeFactory.GetShape("Square"); shape1.Draw(); IShape shape2 = shapeFactory.GetShape("Rectangle"); shape2.Draw(); AbstractFactory roundShapeFactory = FactoryProducer.GetFactory(true); IShape shape3 = roundShapeFactory.GetShape("Square"); shape3.Draw(); IShape shape4 = roundShapeFactory.GetShape("Rectangle"); shape4.Draw(); }
static void Main(string[] args) { var animalFactory = FactoryProducer.GetFactory("animal"); var parrot = animalFactory.GetAnimal(Animal.Parrot); Console.WriteLine(parrot.Say()); var tiger = animalFactory.GetAnimal(Animal.Tiger); Console.WriteLine(tiger.Say()); var colorFactory = FactoryProducer.GetFactory("color"); var blue = colorFactory.GetColor(Color.Blue); Console.WriteLine(blue.SayColor()); var red = colorFactory.GetColor(Color.Red); Console.WriteLine(red.SayColor()); Console.ReadKey(); }
/// <summary> /// The main. /// </summary> /// <param name="args"> /// The args. /// </param> public static void Main(string[] args) { // get normal shape factory var shapeFactory = FactoryProducer.GetFactory(false); // get an object of shape rectangle and call its draw method var rectangleShape = shapeFactory.GetShape("rectangle"); rectangleShape.Draw(); // get an object of shape square and call its draw method shapeFactory.GetShape("Square").Draw(); // get rounded shape factory var roundedShapeFactory = FactoryProducer.GetFactory(true); // get an object of rounded shape rectangle and call its draw method roundedShapeFactory.GetShape("Rectangle").Draw(); // get an object of rounded shape square and call its draw method roundedShapeFactory.GetShape("Square").Draw(); Console.ReadKey(); }
static void Main(string[] args) { Console.WriteLine("Abstarct Factory Pattern"); var shapeFactory = FactoryProducer.GetFactory(FactoryType.Shape); var circle = shapeFactory.GetInstance(ShapeType.Circle); var square = shapeFactory.GetInstance(ShapeType.Square); var triangle = shapeFactory.GetInstance(ShapeType.Triangle); circle.draw(); square.draw(); triangle.draw(); var colorFactory = FactoryProducer.GetFactory(FactoryType.Color); var red = colorFactory.GetInstance(ColorType.Red); var blue = colorFactory.GetInstance(ColorType.Blue); var green = colorFactory.GetInstance(ColorType.Green); red.draw(); blue.draw(); green.draw(); Console.ReadLine(); }
public static void Main1(string[] args) { AbstractFactory appleFactory = FactoryProducer.GetFactory("Apple"); AbstractFactory huaweiFactory = FactoryProducer.GetFactory("Huawei"); //AbstractFactory xiaomiFactory = FactoryProducer.GetFactory("Xiaomi"); Phone applePhone = appleFactory.GetPhone(); applePhone.Call(); Computer appleComputer = appleFactory.GetComputer(); appleComputer.Work(); Pad applePad = appleFactory.GetPad(); applePad.Play(); Phone huaweiPhone = huaweiFactory.GetPhone(); huaweiPhone.Call(); Computer huaweiComputer = huaweiFactory.GetComputer(); huaweiComputer.Work(); Pad huaweiPad = huaweiFactory.GetPad(); huaweiPad.Play(); //Console.WriteLine(); //Phone xiaomiPhone = xiaomiFactory.GetPhone(); //xiaomiPhone.Call(); //Computer xiaomiComputer = xiaomiFactory.GetComputer(); //xiaomiComputer.Work(); //Pad xiaomiPad = xiaomiFactory.GetPad(); //xiaomiPad.Play(); }