public IEnumerable <bool> GetBits() { for (var y = 0; y < 5; y++) { yield return(State[State.GetIndex(X, y, Z)]); } }
public IEnumerable <bool> GetBits() { for (var x = 0; x < 5; x++) { yield return(State[State.GetIndex(x, Y, Z)]); } }
public IEnumerable <bool> GetBits() { var w = State.Size.W; for (var z = 0; z < w; z++) { yield return(State[State.GetIndex(X, Y, z)]); } }