/// <summary> /// Subtracts a rotation from a scalar value. /// </summary> public static Rot2d operator -(Rot2d rot, double angle) { return(Rot2d.Subtract(rot, angle)); }
/// <summary> /// Subtracts a rotation from a scalar value. /// </summary> public static Rot2d operator -(double angle, Rot2d rot) { return(Rot2d.Subtract(angle, rot)); }
/// <summary> /// Subtracts 2 rotations. /// </summary> public static Rot2d operator -(Rot2d r0, Rot2d r1) { return(Rot2d.Subtract(r0, r1)); }