public Screen_Radial() { aui_instances = new List <AUI_Base>(); button_back = new AUI_Button( 16 * 3, 16 * 2 + 8, 16 * 3, "< to title"); button_back.CenterText(); aui_instances.Add(button_back); int btnWidth = 16 * 5; //left set radial_TopLeft = new AUI_ButtonWithLine(-256, -256, btnWidth, "btn a"); radial_TopLeft.offsetX = btnWidth; radial_TopLeft.offsetY = 8; aui_instances.Add(radial_TopLeft); radial_MidLeft = new AUI_ButtonWithLine(-256, -256, btnWidth, "btn b"); radial_MidLeft.offsetX = btnWidth; radial_MidLeft.offsetY = 8; aui_instances.Add(radial_MidLeft); radial_BotLeft = new AUI_ButtonWithLine(-256, -256, btnWidth, "btn c"); radial_BotLeft.offsetX = btnWidth; radial_BotLeft.offsetY = 8; aui_instances.Add(radial_BotLeft); //right set radial_TopRight = new AUI_ButtonWithLine(-256, -256, btnWidth, "btn d"); radial_TopRight.offsetX = 0; radial_TopRight.offsetY = 8; aui_instances.Add(radial_TopRight); radial_MidRight = new AUI_ButtonWithLine(-256, -256, btnWidth, "btn e"); radial_MidRight.offsetX = 0; radial_MidRight.offsetY = 8; aui_instances.Add(radial_MidRight); radial_BotRight = new AUI_ButtonWithLine(-256, -256, btnWidth, "btn f"); radial_BotRight.offsetX = 0; radial_BotRight.offsetY = 8; aui_instances.Add(radial_BotRight); introText = new AUI_Text( "press and hold spacebar to open the radial menu", 16 * 7, 16 * 2 + 8, Assets.TextColor); aui_instances.Add(introText); }
public AUI_CrownButton(int X, int Y, int W, string Title) { button = new AUI_Button( X, Y, W, Title); button.CenterText(); //setup crown children aui_crown_children = new List <AUI_ButtonWithLine>(); button_crown_child1 = new AUI_ButtonWithLine(0, 0, 16 * 4, "test a"); button_crown_child1.line.line.animType = LineAnimType.Reverse; button_crown_child1.button.draggable = true; aui_crown_children.Add(button_crown_child1); button_crown_child2 = new AUI_ButtonWithLine(0, 0, 16 * 4, "test b"); button_crown_child2.line.line.animType = LineAnimType.Reverse; button_crown_child2.button.draggable = true; aui_crown_children.Add(button_crown_child2); button_crown_child3 = new AUI_ButtonWithLine(0, 0, 16 * 4, "test c"); button_crown_child3.line.line.animType = LineAnimType.Reverse; button_crown_child3.button.draggable = true; aui_crown_children.Add(button_crown_child3); button_crown_child4 = new AUI_ButtonWithLine(0, 0, 16 * 4, "test d"); button_crown_child4.line.line.animType = LineAnimType.Reverse; button_crown_child4.button.draggable = true; aui_crown_children.Add(button_crown_child4); button_crown_child5 = new AUI_ButtonWithLine(0, 0, 16 * 4, "test e"); button_crown_child5.line.line.animType = LineAnimType.Reverse; button_crown_child5.button.draggable = true; aui_crown_children.Add(button_crown_child5); button_crown_child6 = new AUI_ButtonWithLine(0, 0, 16 * 4, "test f"); button_crown_child6.line.line.animType = LineAnimType.Reverse; button_crown_child6.button.draggable = true; aui_crown_children.Add(button_crown_child6); //place crown children PlaceChildren(); CloseChildren(); }