public void loadContent(ContentManager content) { m_SpriteSheet = content.Load <Texture2D>("Narwhal"); m_Animate.loadContent("Narwhal", content); m_Animate.addAnimation(new Animation(32, new int[] { 0 })); m_Animate.addAnimation(new Animation(8, new int[] { 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 })); m_BeamManager.loadContent(content); m_LavaWave.loadContent(content); m_NarwhalGun.loadContent(content); m_Lava.loadContent(content); for (int i = 0; i < m_Particles.Length; i++) { m_Particles[i].loadContent(content); } }
public void loadContent(ContentManager content) { m_Animate.loadContent("LavaWave", content); m_Animate.addAnimation(new Animation(32, new int[] { 0 })); }