private void ControlsToData() { if (HasData()) { if (_environmentalElements == null) _environmentalElements = new EnvironmentalElements(); _environmentalElements.Altitude = altitude.Limit; _environmentalElements.Humidity = humidity.Limit; _environmentalElements.Shock = shock.Limit; _environmentalElements.Temperature = temperature.Limit; _environmentalElements.Vibration = environmentalElementsVibrationControl.Vibration; } else { _environmentalElements = null; } }
public static bool LoadFromFile(string fileName, out EnvironmentalElements obj) { System.Exception exception; return LoadFromFile(fileName, out obj, out exception); }
public static bool Deserialize(string input, out EnvironmentalElements obj) { System.Exception exception; return Deserialize(input, out obj, out exception); }
/// <summary> /// Deserializes xml markup from file into an EnvironmentalElements object /// </summary> /// <param name="fileName">string xml file to load and deserialize</param> /// <param name="obj">Output EnvironmentalElements object</param> /// <param name="exception">output Exception value if deserialize failed</param> /// <returns>true if this Serializer can deserialize the object; otherwise, false</returns> public static bool LoadFromFile(string fileName, out EnvironmentalElements obj, out System.Exception exception) { exception = null; obj = default(EnvironmentalElements); try { obj = LoadFromFile(fileName); return true; } catch (System.Exception ex) { exception = ex; return false; } }
/// <summary> /// Deserializes workflow markup into an EnvironmentalElements object /// </summary> /// <param name="input">string workflow markup to deserialize</param> /// <param name="obj">Output EnvironmentalElements object</param> /// <param name="exception">output Exception value if deserialize failed</param> /// <returns>true if this Serializer can deserialize the object; otherwise, false</returns> public static bool Deserialize(string input, out EnvironmentalElements obj, out System.Exception exception) { exception = null; obj = default(EnvironmentalElements); try { obj = Deserialize(input); return true; } catch (System.Exception ex) { exception = ex; return false; } }