protected override InputMapping GetStandardMapping() { SpeechBasedInputMapping mapping = new SpeechBasedInputMapping(); mapping.SetAxisLikeMappingValues("nach links", "nach rechts", "vorwärts", "rückwärts", "links rollen", "rechts rollen", "nach oben", "nach unten", "Tick", "Ticks"); mapping.SetButtonLikeMappingValues("Start", "Landung", "Schweben", "Notfall", "Nullstellung", "Kamera wechseln", "Spezial"); return mapping; }
public void Init() { mapping = new SpeechBasedInputMapping(); mapping.SetAxisLikeMappingValues("to the left", "to the right", "forward", "backward", "left roll", "right roll", "up", "down", "tick", "ticks"); mapping.SetButtonLikeMappingValues("Start", "Land", "Hover", "Emergency", "Flat Trim", "Change Camera", "Special"); }