public virtual void createObjectInstance(CustomContextMenuTag clickedItemTag) { CustomTreeView myTree = (CustomTreeView)this.TreeView; // bring up a form for input //InputForm tempInput = new InputForm(clickedItemTag.GetFunctionName(), clickedItemTag.GetNode().NodeType); // create the dialog InputForm tempInput = new InputForm(clickedItemTag.GetFunctionName(), "CreateEvent"); // create the dialog tempInput.StartPosition = FormStartPosition.Manual; int x = Cursor.Position.X; int y = Cursor.Position.Y; tempInput.Location = new Point(x, y); DialogResult result = tempInput.ShowDialog(myTree); if (result == DialogResult.OK) { // create a resource String name = tempInput.TopInputFieldValue; if (NodeType.ToLowerInvariant() != name.ToLowerInvariant()) { try { int addID; if (NodeID >= 0) // fake nodes are -1 { addID = NodeID; } else { addID = myTree.GetCustomTreeRootId(this.LinkType); } //int added = myTree.Controller.AddComponent(myTree.GetCustomTreeRootId(this.LinkType), addID, NodeType, tempInput.TopInputFieldValue, this.LinkType, tempInput.BottomInputFieldValue); //myTree.OnItemAdd(clickedItemTag.GetFunctionValue(), added, NodeType, tempInput.TopInputFieldValue); //int ceId = myTree.Controller.CreateComponent("CreateEvent", tempInput.TopInputFieldValue, tempInput.BottomInputFieldValue); myTree.Controller.TurnViewUpdateOff(); // because add and connect will both send out component udpates and update the whole screen ComponentAndLinkID added = myTree.Controller.AddComponent(myTree.GetCustomTreeRootId(this.LinkType), myTree.GetCustomTreeRootId(this.LinkType), "CreateEvent", tempInput.TopInputFieldValue, this.LinkType, tempInput.BottomInputFieldValue); int ceLinkId = myTree.Controller.Connect(myTree.GetCustomTreeRootId(this.LinkType), added.ComponentID, clickedItemTag.GetNode().NodeID, this.LinkType); myTree.OnItemAdd(clickedItemTag.GetFunctionValue(), added.ComponentID, ceLinkId, "CreateEvent", tempInput.TopInputFieldValue, this.LinkType); myTree.Controller.TurnViewUpdateOn(false, false); // update should be locale to this tree, so myTree.UpdateViewComponent(); // update manually } catch (System.Exception ex) { MessageBox.Show(ex.Message, "Unable to add item", MessageBoxButtons.OK, MessageBoxIcon.Warning); } } else { MessageBox.Show("Cannot enter item with same name as parent type"); } } }
public virtual void AddClass(CustomContextMenuTag clickedItemTag) { CustomTreeView myTree = (CustomTreeView)this.TreeView; // bring up a form for input InputForm tempInput = new InputForm(clickedItemTag.GetFunctionName(), clickedItemTag.GetNode().myType); // create the dialog tempInput.StartPosition = FormStartPosition.Manual; int x = Cursor.Position.X; int y = Cursor.Position.Y; tempInput.Location = new Point(x, y); DialogResult result = tempInput.ShowDialog(myTree); if (result == DialogResult.OK) { // create a resource String name = tempInput.TopInputFieldValue; if (NodeType.ToLowerInvariant() != name.ToLowerInvariant()) { try { int addID; if (NodeID >= 0) // fake nodes are -1 { addID = NodeID; } else { addID = myTree.GetCustomTreeRootId(LinkType);// myTree.RootID; } //myTree.RootID ComponentAndLinkID added = myTree.Controller.AddComponentClass(myTree.GetCustomTreeRootId(LinkType), addID, NodeType, tempInput.TopInputFieldValue, LinkType, tempInput.BottomInputFieldValue); myTree.OnItemAdd(clickedItemTag.GetFunctionValue(), added.ComponentID, added.LinkID, NodeType, tempInput.TopInputFieldValue, LinkType); } catch (System.Exception ex) { MessageBox.Show(ex.Message, "Unable to add item", MessageBoxButtons.OK, MessageBoxIcon.Warning); } } else { MessageBox.Show("Cannot enter item with same name as parent type"); } } }
public virtual void CreateComponent(CustomContextMenuTag clickedItemTag) { // bring up a form for input String type = clickedItemTag.GetNode().myType; InputForm tempInput = new InputForm(clickedItemTag.GetFunctionName(), type); // create the dialog tempInput.StartPosition = FormStartPosition.Manual; int x = Cursor.Position.X; int y = Cursor.Position.Y; tempInput.Location = new Point(x, y); if (!useDescription) { tempInput.HideDescriptionField(); } CommonCreate(tempInput, clickedItemTag, type); }
public virtual void CreateComponent(CustomContextMenuTag clickedItemTag, Object[] args) { String type = clickedItemTag.GetNode().myType; if (args.Length == 1) { String var = args[0].ToString(); Boolean useDesc = Boolean.Parse(var); this.useDescription = useDesc; this.CreateComponent(clickedItemTag); this.useDescription = true; // reset } else if (args.Length >= 2) { if (args.Length == 3) { type = (String)args[2]; } // bring up a form for input InputForm tempInput = new InputForm(clickedItemTag.GetFunctionName(), type); // create the dialog tempInput.StartPosition = FormStartPosition.Manual; int x = Cursor.Position.X; int y = Cursor.Position.Y; tempInput.Location = new Point(x, y); if (args.Length >= 1) { tempInput.AlphaNumericTop = Boolean.Parse((String)args[0]); } if (args.Length >= 2) { tempInput.AlphaNumericBottom = Boolean.Parse((String)args[0]); } if (!useDescription) { tempInput.HideDescriptionField(); } CommonCreate(tempInput, clickedItemTag, type); } }
public virtual void RenameComponent(CustomContextMenuTag clickedItemTag) { // bring up a form for input InputForm tempInput = new InputForm(clickedItemTag.GetFunctionName(), clickedItemTag.GetNode().myType); // create the dialog tempInput.StartPosition = FormStartPosition.Manual; tempInput.ButtonAddText = "OK"; int x = Cursor.Position.X; int y = Cursor.Position.Y; tempInput.Location = new Point(x, y); CommonRename(tempInput, clickedItemTag); }
public virtual void RenameComponent(CustomContextMenuTag clickedItemTag, Object[] args) { InputForm tempInput = new InputForm(clickedItemTag.GetFunctionName(), clickedItemTag.GetNode().myType); tempInput.StartPosition = FormStartPosition.Manual; tempInput.ButtonAddText = "OK"; int x = Cursor.Position.X; int y = Cursor.Position.Y; tempInput.Location = new Point(x, y); if (args.Length >= 1) { tempInput.AlphaNumericTop = Boolean.Parse((String)args[0]); } if (args.Length >= 2) { tempInput.AlphaNumericBottom = Boolean.Parse((String)args[0]); } CommonRename(tempInput, clickedItemTag); }