public void LocateCollider() { if (((IReadOnlyList <Transform>) this._colliderTarget).IsNullOrEmpty <Transform>()) { return; } using (List <Transform> .Enumerator enumerator = this._colliderTarget.GetEnumerator()) { while (enumerator.MoveNext()) { AnimalPoint.RelocationOnCollider(enumerator.Current, this._raycastUpOffset, this._checkLayer); } } }
public override void LocateGround() { base.LocateGround(); foreach (AnimalActionPoint.AnimalActionSlot animalActionSlot in this._actionSlotTable) { if (Object.op_Inequality((Object)animalActionSlot.Point, (Object)animalActionSlot.RecoveryPoint)) { Point.LocateGround(animalActionSlot.RecoveryPoint); } } float num = 15f; switch (this.LocateType) { case LocateTypes.Collider: AnimalPoint.RelocationOnCollider(((Component)this).get_transform(), num); using (AnimalActionPoint.AnimalActionSlotTable.Enumerator enumerator = this._actionSlotTable.GetEnumerator()) { while (enumerator.MoveNext()) { AnimalActionPoint.AnimalActionSlot current = enumerator.Current; if (Object.op_Inequality((Object)current.Point, (Object)current.RecoveryPoint)) { AnimalPoint.RelocationOnCollider(current.RecoveryPoint, num); } } break; } case LocateTypes.NavMesh: AnimalPoint.RelocationOnNavMesh(((Component)this).get_transform(), num); using (AnimalActionPoint.AnimalActionSlotTable.Enumerator enumerator = this._actionSlotTable.GetEnumerator()) { while (enumerator.MoveNext()) { AnimalActionPoint.AnimalActionSlot current = enumerator.Current; if (Object.op_Inequality((Object)current.Point, (Object)current.RecoveryPoint)) { AnimalPoint.RelocationOnNavMesh(current.RecoveryPoint, num); } } break; } } }
private void LocateOnCollider() { AnimalPoint.RelocationOnCollider(((Component)this).get_transform(), 3f, !Singleton <Resources> .IsInstance() ? LayerMask.op_Implicit(LayerMask.NameToLayer("MapArea")) : Singleton <Resources> .Instance.DefinePack.MapDefines.MapLayer); }