/// <summary> /// Creates a <see cref="RenderTarget"/> compatible with DX9 and WPF /// </summary> /// <param name="width"></param> /// <param name="height"></param> public RenderTarget CreateSwapChainRenderTarget(string name, IntPtr hwnd) { _RenderTarget renderTarget = Device.CreateSwapChainRenderTarget(name, (int)hwnd); return(RenderTargets.Create(new StringBuilder("DXBackBuffer"), renderTarget)); }
/// <summary> /// Creates a <see cref="RenderTarget"/> compatible with DX9 and WPF /// </summary> /// <param name="width"></param> /// <param name="height"></param> public RenderTarget CreateDX9SharedRenderTarget(string name, int width, int height) { _RenderTarget renderTarget = Device.CreateDX9SharedRenderTarget(name, width, height); return(RenderTargets.Create(new StringBuilder(name), renderTarget)); }