public static narrative[] getNarrativeArray2(dynamic activityItem) { narrative[] narrativeArray = new narrative[1]; narrative narrative = new narrative(); narrative.lang = "en"; if (activityItem.Text != null) { var narrative_value = activityItem.Text[0]; narrative.Value = narrative_value; //!= null ? narrative_value.InnerText : ""; narrativeArray[0] = narrative; } return narrativeArray; }