コード例 #1
0
ファイル: BDTree.cs プロジェクト: vipuldivyanshu92/Projects
 public Rect(Rect r)
 {
     this.min = new Point(r.min);
     this.max = new Point(r.max);
 }
コード例 #2
0
ファイル: BDTree.cs プロジェクト: vipuldivyanshu92/Projects
        private static void nearest(BDNode tree, Point target, Rect rect, double max_dist_sqd, int level, NearestNeighborList nnl)
        {
            if (tree == null)
                return;

            Point pivot = tree.Coord;
            double pivot_to_target = pivot.SquareDistance(target);
            Rect left_rect = rect;
            Rect right_rect = new Rect(rect);

            bool target_in_left;
            if (level % 2 == 0)
            {
                left_rect.max.X = pivot.X;
                right_rect.min.X = pivot.X;
                target_in_left = target.X < pivot.X;
            }
            else
            {
                left_rect.max.Y = pivot.Y;
                right_rect.min.Y = pivot.Y;
                target_in_left = target.Y < pivot.Y;
            }

            BDNode nearer_node, further_node;
            Rect nearer_rect, further_rect;
            if (target_in_left)
            {
                nearer_node = tree.Left;
                nearer_rect = left_rect;
                further_node = tree.Right;
                further_rect = right_rect;
            }
            else
            {
                nearer_node = tree.Right;
                nearer_rect = right_rect;
                further_node = tree.Left;
                further_rect = left_rect;
            }

            nearest(nearer_node, target, nearer_rect, max_dist_sqd, level + 1, nnl);

            BDNode nearest_node = (BDNode)nnl.getHighest();
            double dist_sqd;

            if (!nnl.isCapacityReached())
                dist_sqd = Double.MaxValue;
            else
                dist_sqd = nnl.getMaxPriority();

            max_dist_sqd = Math.Min(max_dist_sqd, dist_sqd);

            Point closest = further_rect.Closest(target);
            if (closest.Distance(target) < Math.Sqrt(max_dist_sqd))
            {
                if (pivot_to_target < dist_sqd)
                {
                    nearest_node = tree;

                    dist_sqd = pivot_to_target;

                    nnl.insert(tree, dist_sqd);

                    if (nnl.isCapacityReached())
                        max_dist_sqd = nnl.getMaxPriority();
                    else
                        max_dist_sqd = Double.MaxValue;
                }

                nearest(further_node, target, further_rect, max_dist_sqd, level + 1, nnl);
                BDNode temp_nearest = (BDNode)nnl.getHighest();
                double temp_dist_sqd = nnl.getMaxPriority();

                if (temp_dist_sqd < dist_sqd)
                {
                    nearest_node = temp_nearest;
                    dist_sqd = temp_dist_sqd;
                }
            }
            else if (pivot_to_target < max_dist_sqd)
            {
                nearest_node = tree;
                dist_sqd = pivot_to_target;
            }
        }
コード例 #3
0
ファイル: TwoDTree.cs プロジェクト: vipuldivyanshu92/Projects
#pragma warning restore 0642

        public static void nnbr(TwoDNode kd, Point target, Rect hr, double max_dist_sqd, int lev, NearestNeighborList nnl)
        {
            if (kd == null)
                return;

            int s = lev % 2;

            Point pivot = kd.key;
            double pivot_to_target = pivot.SquareDistance(target);

            Rect left_r = hr;
            Rect right_r = new Rect(hr);

            bool target_in_left;
            if (s == 0)
            {
                left_r.max.X = pivot.X;
                right_r.min.X = pivot.X;
                target_in_left = target.X < pivot.X;
            }
            else
            {
                left_r.max.Y = pivot.Y;
                right_r.min.Y = pivot.Y;
                target_in_left = target.Y < pivot.Y;
            }

            TwoDNode nearer_node;
            Rect nearer_rect;
            TwoDNode further_node;
            Rect further_rect;

            if (target_in_left)
            {
                nearer_node = kd.left;
                nearer_rect = left_r;
                further_node = kd.right;
                further_rect = right_r;
            }
            else
            {
                nearer_node = kd.right;
                nearer_rect = right_r;
                further_node = kd.left;
                further_rect = left_r;
            }

            nnbr(nearer_node, target, nearer_rect, max_dist_sqd, lev + 1, nnl);

            TwoDNode nearest = (TwoDNode)nnl.getHighest();
            double dist_sqd;

            if (!nnl.isCapacityReached())
                dist_sqd = Double.MaxValue;
            else
                dist_sqd = nnl.getMaxPriority();

            max_dist_sqd = Math.Min(max_dist_sqd, dist_sqd);

            Point closest = further_rect.Closest(target);
            if (closest.Distance(target) < Math.Sqrt(max_dist_sqd))
            {
                if (pivot_to_target < dist_sqd)
                {
                    nearest = kd;

                    dist_sqd = pivot_to_target;

                    if (!kd.deleted)
                        nnl.insert(kd, dist_sqd);

                    if (nnl.isCapacityReached())
                        max_dist_sqd = nnl.getMaxPriority();
                    else
                        max_dist_sqd = Double.MaxValue;
                }

                nnbr(further_node, target, further_rect, max_dist_sqd, lev + 1, nnl);
                TwoDNode temp_nearest = (TwoDNode)nnl.getHighest();
                double temp_dist_sqd = nnl.getMaxPriority();

                if (temp_dist_sqd < dist_sqd)
                {
                    nearest = temp_nearest;
                    dist_sqd = temp_dist_sqd;
                }
            }
            else if (pivot_to_target < max_dist_sqd)
            {
                nearest = kd;
                dist_sqd = pivot_to_target;
            }
        }