private static void OnSceneView(SceneView sceneView) { if (m_environmentState != EnvironmentState.Initialized) { var prev = m_environmentState; m_environmentState = ConfigureEnvironment(); if (prev != m_environmentState) { Debug.LogWarning($"Environment state changed from {prev} to {m_environmentState}."); } if (m_environmentState != EnvironmentState.Initialized) { return; } } if (m_requestSceneViewFocus) { sceneView.Focus(); m_requestSceneViewFocus = false; } Event current = Event.current; LeftMouseClick = !current.control && !current.shift && !current.alt && current.type == EventType.MouseDown && current.button == 0; KeyEscapeDown = IsKeyEscapeDown(current); RightMouseClick = current.type == EventType.MouseDown && current.button == 1; if (RightMouseClick) { RightMouseDown = true; } if (current.type == EventType.MouseUp && current.button == 1) { RightMouseDown = false; } IsCameraControl = current.alt || RightMouseDown; foreach (var primitive in m_visualPrimitives) { primitive.OnSceneView(sceneView); } UpdateMouseOverPrimitives(current); ToolManager.HandleOnSceneViewGUI(sceneView); HandleWindowsGUI(sceneView); LeftMouseClick = false; if (EditorData.Instance.SecondsSinceLastGC > 5.0 * 60) { EditorData.Instance.GC(); } }
private static void OnSceneView(SceneView sceneView) { if (m_requestSceneViewFocus) { sceneView.Focus(); m_requestSceneViewFocus = false; } Event current = Event.current; LeftMouseClick = !current.control && !current.shift && !current.alt && current.type == EventType.MouseDown && current.button == 0; KeyEscapeDown = IsKeyEscapeDown(current); RightMouseClick = current.type == EventType.MouseDown && current.button == 1; if (RightMouseClick) { RightMouseDown = true; } if (current.type == EventType.MouseUp && current.button == 1) { RightMouseDown = false; } IsCameraControl = current.alt || RightMouseDown; foreach (var primitive in m_visualPrimitives) { primitive.OnSceneView(sceneView); } UpdateMouseOverPrimitives(current); ToolManager.HandleOnSceneViewGUI(sceneView); HandleWindowsGUI(sceneView); LeftMouseClick = false; if (EditorData.Instance.SecondsSinceLastGC > 5.0 * 60) { EditorData.Instance.GC(); } }