public void FromXml(XmlNode node) { node = node.SelectSingleNode("Game"); _settings.FromXml(node); if (node.SelectSingleNode(_defaultSetup.GetType().Name) != null) { // Only for >= 3.4.1 _defaultSetup.FromXml(node); } _lipSync.FromXml(node); _propertySchema.FromXml(node); if (node.SelectSingleNode("InventoryHotspotMarker") != null) { // Pre-3.0.3 InventoryHotspotMarker marker = new InventoryHotspotMarker(); marker.FromXml(node); _settings.InventoryHotspotMarker = marker; } foreach (XmlNode msgNode in SerializeUtils.GetChildNodes(node, "GlobalMessages")) { _globalMessages[Convert.ToInt32(msgNode.Attributes["ID"].InnerText) - GLOBAL_MESSAGE_ID_START] = msgNode.InnerText; } _plugins.Clear(); foreach (XmlNode pluginNode in SerializeUtils.GetChildNodes(node, "Plugins")) { _plugins.Add(new Plugin(pluginNode)); } _rooms = new UnloadedRoomFolders(node.SelectSingleNode("Rooms").FirstChild, node); _guis = new GUIFolders(node.SelectSingleNode("GUIs").FirstChild, node); _inventoryItems = new InventoryItemFolders(node.SelectSingleNode("InventoryItems").FirstChild, node); _textParser = new TextParser(node.SelectSingleNode("TextParser")); _characters = new CharacterFolders(node.SelectSingleNode("Characters").FirstChild, node); _playerCharacter = null; string playerCharText = SerializeUtils.GetElementString(node, "PlayerCharacter"); if (playerCharText.Length > 0) { int playerCharID = Convert.ToInt32(playerCharText); foreach (Character character in RootCharacterFolder.AllItemsFlat) { if (character.ID == playerCharID) { _playerCharacter = character; break; } } } _dialogs = new DialogFolders(node.SelectSingleNode("Dialogs").FirstChild, node); _cursors.Clear(); foreach (XmlNode cursNode in SerializeUtils.GetChildNodes(node, "Cursors")) { _cursors.Add(new MouseCursor(cursNode)); } _fonts.Clear(); foreach (XmlNode fontNode in SerializeUtils.GetChildNodes(node, "Fonts")) { _fonts.Add(new Font(fontNode)); } _palette = ReadPaletteFromXML(node); _sprites = new SpriteFolder(node.SelectSingleNode("Sprites").FirstChild); _views = new ViewFolders(node.SelectSingleNode("Views").FirstChild); _deletedViewIDs.Clear(); if (node.SelectSingleNode("DeletedViews") != null) { foreach (XmlNode transNode in SerializeUtils.GetChildNodes(node, "DeletedViews")) { _deletedViewIDs.Add(Convert.ToInt32(transNode.InnerText), null); } } _scripts = new ScriptFolders(node.SelectSingleNode("Scripts").FirstChild, node); if (node.SelectSingleNode("AudioClips") != null) { _audioClips = new AudioClipFolders(node.SelectSingleNode("AudioClips").FirstChild); } else { _audioClips = new AudioClipFolders("Main"); _audioClips.RootFolder.DefaultPriority = AudioClipPriority.Normal; _audioClips.RootFolder.DefaultRepeat = InheritableBool.False; _audioClips.RootFolder.DefaultVolume = 100; } _audioClipTypes.Clear(); if (node.SelectSingleNode("AudioClipTypes") != null) { foreach (XmlNode clipTypeNode in SerializeUtils.GetChildNodes(node, "AudioClipTypes")) { _audioClipTypes.Add(new AudioClipType(clipTypeNode)); } } _translations.Clear(); if (node.SelectSingleNode("Translations") != null) { foreach (XmlNode transNode in SerializeUtils.GetChildNodes(node, "Translations")) { _translations.Add(new Translation(transNode)); } } if (node.SelectSingleNode("GlobalVariables") != null) { _globalVariables = new GlobalVariables(node.SelectSingleNode("GlobalVariables")); } else { _globalVariables = new GlobalVariables(); } _oldInteractionVariables.Clear(); if (node.SelectSingleNode("OldInteractionVariables") != null) { foreach (XmlNode varNode in SerializeUtils.GetChildNodes(node, "OldInteractionVariables")) { _oldInteractionVariables.Add(new OldInteractionVariable(SerializeUtils.GetAttributeString(varNode, "Name"), SerializeUtils.GetAttributeInt(varNode, "Value"))); } } if (_savedXmlVersionIndex == null) { // Pre-3.0.3, upgrade co-ordinates ConvertCoordinatesToNativeResolution(); } }