コード例 #1
0
ファイル: GLText.cs プロジェクト: tzachshabtay/MonoAGS
        private void prepareBitmapDraw()
        {
            string originalText = _text ?? "";
            string text         = _text;

            var    config        = AGSTextConfig.ScaleConfig(_config, _scaleUp.X);
            int    maxWidth      = _maxWidth == int.MaxValue ? _maxWidth : (int)(_maxWidth * _scaleUp.X - config.PaddingLeft - config.PaddingRight);
            string textToMeasure = text;

            if (_renderCaret && textToMeasure == "")
            {
                textToMeasure = "|";
            }
            SizeF originalTextSize = config.Font.MeasureString(textToMeasure, config.Alignment, _cropText ? int.MaxValue : maxWidth);
            SizeF textSize         = originalTextSize;

            if (_cropText && textSize.Width > maxWidth)
            {
                textSize = cropText(maxWidth, config, ref text);
            }

            float widthOffset  = Math.Max(config.OutlineWidth, Math.Abs(config.ShadowOffsetX));
            float heightOffset = Math.Max(config.OutlineWidth, Math.Abs(config.ShadowOffsetY));
            float widthF       = textSize.Width + widthOffset + config.PaddingLeft + config.PaddingRight;
            float heightF      = textSize.Height + heightOffset + config.PaddingTop + config.PaddingBottom;
            // ReSharper disable CompareOfFloatsByEqualityOperator
            SizeF baseSize = new SizeF(_baseSize.Width == EmptySize.Width ? widthF : _baseSize.Width * _scaleUp.X,
                                       _baseSize.Height == EmptySize.Height ? heightF : _baseSize.Height * _scaleUp.Y);

            // ReSharper restore CompareOfFloatsByEqualityOperator

            Width  = (widthF / _scaleUp.X);
            Height = (heightF / _scaleUp.Y);
            int bitmapWidth  = MathUtils.GetNextPowerOf2(Math.Max((int)(widthF) + 1, (int)(baseSize.Width) + 1));
            int bitmapHeight = MathUtils.GetNextPowerOf2(Math.Max((int)(heightF) + 1, (int)(baseSize.Height) + 1));

            BitmapWidth  = (int)(bitmapWidth / _scaleDown.X);
            BitmapHeight = (int)(bitmapHeight / _scaleDown.Y);
            if (_measureOnly || _alwaysMeasureOnly)
            {
                return;
            }

            _draw.BitmapWidth  = bitmapWidth;
            _draw.BitmapHeight = bitmapHeight;
            _draw.BaseSize     = baseSize;
            _draw.TextSize     = textSize;
            _draw.HeightF      = heightF;
            _draw.Text         = text;
            _draw.OriginalText = originalText;
            _draw.MaxWidth     = maxWidth;
            _draw.Config       = config;

            _renderChanged = true;
        }
コード例 #2
0
ファイル: GLText.cs プロジェクト: ebrucucen/MonoAGS
        private void drawToBitmap()
        {
            string originalText = _text ?? "";
            string text         = _text;

            var   config           = AGSTextConfig.ScaleConfig(_config, TextResolutionFactorX);
            int   maxWidth         = _maxWidth == int.MaxValue ? _maxWidth : _maxWidth * TextResolutionFactorX;
            SizeF originalTextSize = config.Font.MeasureString(text, _cropText ? int.MaxValue : maxWidth);
            SizeF textSize         = originalTextSize;

            if (_cropText && textSize.Width > maxWidth)
            {
                textSize = cropText(maxWidth, config, ref text);
            }

            float widthOffset  = Math.Max(config.OutlineWidth, Math.Abs(config.ShadowOffsetX));
            float heightOffset = Math.Max(config.OutlineWidth, Math.Abs(config.ShadowOffsetY));
            float widthF       = textSize.Width + widthOffset + config.PaddingLeft + config.PaddingRight;
            float heightF      = textSize.Height + heightOffset + config.PaddingTop + config.PaddingBottom;
            SizeF baseSize     = new SizeF(_baseSize.Width == EmptySize.Width ? widthF : _baseSize.Width * TextResolutionFactorX,
                                           _baseSize.Height == EmptySize.Height ? heightF : _baseSize.Height * TextResolutionFactorY);

            Width  = (widthF / GLText.TextResolutionFactorX);
            Height = (heightF / GLText.TextResolutionFactorY);
            int     bitmapWidth  = MathUtils.GetNextPowerOf2(Math.Max((int)widthF + 1, (int)baseSize.Width + 1));
            int     bitmapHeight = MathUtils.GetNextPowerOf2(Math.Max((int)heightF + 1, (int)baseSize.Height + 1));
            IBitmap bitmap       = _bitmap;

            if (bitmap == null || bitmap.Width != bitmapWidth || bitmap.Height != bitmapHeight)
            {
                if (bitmap != null)
                {
                    _bitmapPool.Release(bitmap);
                }
                _bitmap = _bitmapPool.Acquire(bitmapWidth, bitmapHeight);
                bitmap  = _bitmap;
            }
            IBitmapTextDraw textDraw = bitmap.GetTextDraw();

            using (var context = textDraw.CreateContext())
            {
                textDraw.DrawText(text, config, textSize, baseSize, maxWidth, (int)heightF, 0f);
                drawCaret(originalText, textSize, heightF, baseSize, textDraw, config, maxWidth);
            }

            _renderChanged = true;
        }
コード例 #3
0
        public static SizeF GetTextSize(this ITextConfig config, string text, SizeF labelSize)
        {
            config    = AGSTextConfig.ScaleConfig(config, GLText.TextResolutionFactorX);
            labelSize = labelSize.Scale(GLText.TextResolutionFactorX, GLText.TextResolutionFactorY);
            float scaleBackX = 1f / GLText.TextResolutionFactorX;
            float scaleBackY = 1f / GLText.TextResolutionFactorY;

            switch (config.AutoFit)
            {
            case AutoFit.TextShouldFitLabel:
                var textSize = config.Font.MeasureString(text);
                return(new SizeF(Math.Min(textSize.Width, labelSize.Width), Math.Min(textSize.Height, labelSize.Height)).Scale(scaleBackX, scaleBackY));

            case AutoFit.TextShouldWrapAndLabelShouldFitHeight:
                return(config.Font.MeasureString(text, (int)labelSize.Width).Scale(scaleBackX, scaleBackY));

            default:
                return(config.Font.MeasureString(text).Scale(scaleBackX, scaleBackY));
            }
        }