public DesktopEditorPlatform() { DotnetProject = new DotnetProject(); _windowSize = new HostingGameDesktopWindowSize(); SetHostedGameWindow(new Rectangle(800, 200, 1180, 800)); }
public HostingGameDesktopWindow(HostingGameDesktopWindowSize windowSize, OpenTK.INativeWindow nativeWindow) { _windowSize = windowSize; _nativeWindow = nativeWindow; windowSize.PropertyChanged += onWindowSizePropertyChanged; }