/// <summary> /// 缓存加载好的资源 /// </summary> /// <param name="ResPath"></param> /// <param name="resInfo"></param> public void CacheResource(string ResPath, ResInfo resInfo) { //缓存太多,清除最早没有使用的资源 WashOut(); mResDictionary.AddValue <uint, ResInfo>(Crc32.GetCrc32(ResPath), resInfo); }
/// <summary> /// 取消异步加载资源 /// </summary> /// <returns></returns> public bool CancleLoadRes(string resPath) { return(ResManager.Instance.CancelResLoad(Crc32.GetCrc32(resPath))); }