private void Awake() { AFStart.RegisterStart(OnStart); }
private void Start() { AFStart.RegisterStart(OnStart); }
private void Awake() { AFStart.RegisterStart(OnStart); spriteRender = GetComponent <SpriteRenderer>(); }
public DownManager() { AFStart.RegisterUpdate(OnUpdate); RequestIEnumID = IEnumeratorTool.StartCoroutine(SendRequstFromList()); }