public static void LoadNavigator(List <ALFA.Shared.IListBoxItem> list, Navigator bottomNavigator) { try { foreach (ALFA.Shared.IListBoxItem boxItem in list) { try { NavigatorCategory cat = null; // first, find out if there even is a classification for this. if (String.IsNullOrWhiteSpace(boxItem.Classification)) { cat = bottomNavigator.bottomCategory; } // next, we want to find out if we're in one classification or in many. else if (boxItem.Classification.Contains('|')) { string[] cats = boxItem.Classification.Split('|'); NavigatorCategory tempCat = bottomNavigator.bottomCategory; foreach (string category in cats) { tempCat = GetCategoryByName(tempCat, category); } cat = tempCat; } // Looks like it's only one classification deep. Don't need to do anything fancy. else { cat = GetCategoryByName(bottomNavigator.bottomCategory, boxItem.Classification); } cat.ContainedItems.Add(boxItem); } catch (Exception ex) { loaderError += "\n Placeable Loading Error: " + ex.Message; } } } finally { bottomNavigator.SetResourcesLoaded(); } }
public static void LoadNavigator(List<ALFA.Shared.IListBoxItem> list, Navigator bottomNavigator) { try { foreach (ALFA.Shared.IListBoxItem boxItem in list) { try { NavigatorCategory cat = null; // first, find out if there even is a classification for this. if (String.IsNullOrWhiteSpace(boxItem.Classification)) { cat = bottomNavigator.bottomCategory; } // next, we want to find out if we're in one classification or in many. else if (boxItem.Classification.Contains('|')) { string[] cats = boxItem.Classification.Split('|'); NavigatorCategory tempCat = bottomNavigator.bottomCategory; foreach (string category in cats) { tempCat = GetCategoryByName(tempCat, category); } cat = tempCat; } // Looks like it's only one classification deep. Don't need to do anything fancy. else { cat = GetCategoryByName(bottomNavigator.bottomCategory, boxItem.Classification); } cat.ContainedItems.Add(boxItem); } catch (Exception ex) { loaderError += "\n Placeable Loading Error: " + ex.Message; } } } finally { bottomNavigator.SetResourcesLoaded(); } }