public TurnToParameters TurnToParameters; // set of turning parameters public TurnToObject(Motion motion) { Target = motion.TargetGuid; DesiredHeading = motion.DesiredHeading; TurnToParameters = new TurnToParameters(motion); }
public TurnToParameters TurnToParameters; // set of turning parameters public TurnToHeading(Motion motion) { TurnToParameters = new TurnToParameters(motion); }
public static void Write(this BinaryWriter writer, TurnToParameters turnTo) { writer.Write((uint)turnTo.MovementParams); writer.Write(turnTo.Speed); writer.Write(turnTo.DesiredHeading); }