private void ShowHotspotGUI() { GUILayout.BeginVertical("Button"); GUILayout.Label("Hotspots: " + sceneHotspots.Length + " found"); if (GUILayout.Button("Select next")) { SetNextHotspot(); } if (selectedHotspot != null) { GUILayout.Label("Selected Hotspot: " + selectedHotspot.GetName(0)); GUILayout.BeginHorizontal(); if (GUILayout.Button("Deselect")) { selectedHotspot = null; KickStarter.playerInteraction.SetActiveHotspot(null); } if (GUILayout.Button("Use")) { selectedHotspot.RunUseInteraction(); } if (GUILayout.Button("Examine")) { selectedHotspot.RunExamineInteraction(); } GUILayout.EndHorizontal(); } GUILayout.EndVertical(); }