public static void BuildAllAB() { //打包AB输出路径 string strABOutPathDIR = string.Empty; //获取"StreamingAssets"数值 //strABOutPathDIR = Application.streamingAssetsPath; strABOutPathDIR = PathTool.GetABOutPath(); //判断生成输出目录文件夹 if (!Directory.Exists(strABOutPathDIR)) { Directory.CreateDirectory(strABOutPathDIR); } //打包生成 BuildPipeline.BuildAssetBundles(strABOutPathDIR, BuildAssetBundleOptions.None, BuildTarget.StandaloneWindows64); AssetDatabase.Refresh(); }