private void SendRequestToFacebook(Journey i_Trip) { //HERE WE ARE TO IMPLEMENT AN INTERACTION WITH FACEBOOK SERVER WHICH IS NOT POSSIBLE //DUE TO ACCESS RESTRICTIONS }
private void sendJourneyInvitation(Journey i_CoolTrip) { }
public void SendJourneyInvitationToFriend(Journey i_Trip) { Journey cloneTrip = Serializator.DeepClone <Journey>(i_Trip); SendRequestToFacebook(cloneTrip); }