void Awake() { instance = this; fadeState = FOXFADE_STATE.NON; fadeFilterObject.GetComponent <Renderer>().sortingLayerName = "GUI"; fadeFilterObject.GetComponent <Renderer>().sortingOrder = 0; }
// === コード(Monobehaviour基本機能の実装) ================ void Awake() { instance = this; fadeState = FOXFADE_STATE.NON; }