コード例 #1
0
ファイル: Main.cs プロジェクト: hooface/as3_openni
        private void SetupKinect()
        {
            this.context        = new xn.Context(SAMPLE_XML_FILE);
            this.sessionManager = new xnv.SessionManager(this.context, "Wave", "RaiseHand");

            this.pointControl = new xnv.PointControl();

            this.sessionManager.SessionStart += new xnv.SessionManager.SessionStartHandler(sessionManager_SessionStart);

            this.primaryHand = new xnv.HandPointContext();
            this.handPoints  = new List <xnv.HandPointContext> ();

            this.pointControl.PointDestroy += new xnv.PointControl.PointDestroyHandler(pointControl_PointDestroy);
            this.pointControl.PointUpdate  += new xnv.PointControl.PointUpdateHandler(pointControl_PointUpdate);
            this.pointControl.PointCreate  += new xnv.PointControl.PointCreateHandler(pointControl_PointCreate);

            this.pointControl.PrimaryPointCreate  += new xnv.PointControl.PrimaryPointCreateHandler(pointControl_PrimaryPointCreate);
            this.pointControl.PrimaryPointReplace += new xnv.PointControl.PrimaryPointReplaceHandler(pointControl_PrimaryPointReplace);
            this.pointControl.PrimaryPointDestroy += new xnv.PointControl.PrimaryPointDestroyHandler(pointControl_PrimaryPointDestroy);

            this.sessionManager.AddListener(this.pointControl);

            this.shouldRun    = true;
            this.readerThread = new Thread(ReaderThread);
            this.readerThread.Start();
        }
コード例 #2
0
ファイル: Main.cs プロジェクト: hooface/as3_openni
        private void SetupKinect()
        {
            this.context = new xn.Context (SAMPLE_XML_FILE);
            this.sessionManager = new xnv.SessionManager (this.context, "Wave", "RaiseHand");

            this.pointControl = new xnv.PointControl ();

            this.sessionManager.SessionStart += new xnv.SessionManager.SessionStartHandler (sessionManager_SessionStart);

            this.primaryHand = new xnv.HandPointContext ();
            this.handPoints = new List<xnv.HandPointContext> ();

            this.pointControl.PointDestroy += new xnv.PointControl.PointDestroyHandler (pointControl_PointDestroy);
            this.pointControl.PointUpdate += new xnv.PointControl.PointUpdateHandler (pointControl_PointUpdate);
            this.pointControl.PointCreate += new xnv.PointControl.PointCreateHandler (pointControl_PointCreate);

            this.pointControl.PrimaryPointCreate += new xnv.PointControl.PrimaryPointCreateHandler (pointControl_PrimaryPointCreate);
            this.pointControl.PrimaryPointReplace += new xnv.PointControl.PrimaryPointReplaceHandler (pointControl_PrimaryPointReplace);
            this.pointControl.PrimaryPointDestroy += new xnv.PointControl.PrimaryPointDestroyHandler (pointControl_PrimaryPointDestroy);

            this.sessionManager.AddListener (this.pointControl);

            this.shouldRun = true;
            this.readerThread = new Thread (ReaderThread);
            this.readerThread.Start ();
        }