static int _m_ShowWindowLayer(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.ui.ugui.UIManager __cl_gen_to_be_invoked = (xc.ui.ugui.UIManager)translator.FastGetCSObj(L, 1); try { { string winName = LuaAPI.lua_tostring(L, 2); int layer = LuaAPI.xlua_tointeger(L, 3); object[] param = translator.GetParams <object>(L, 4); __cl_gen_to_be_invoked.ShowWindowLayer(winName, layer, param); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }