static int _g_get_PlayerLastSceneAvatarProperty(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.TimelineManager __cl_gen_to_be_invoked = (xc.TimelineManager)translator.FastGetCSObj(L, 1); translator.Push(L, __cl_gen_to_be_invoked.PlayerLastSceneAvatarProperty); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _s_set_changeSkin(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.TimelineManager __cl_gen_to_be_invoked = (xc.TimelineManager)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.changeSkin = LuaAPI.lua_toboolean(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _m_Play(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.TimelineManager __cl_gen_to_be_invoked = (xc.TimelineManager)translator.FastGetCSObj(L, 1); int __gen_param_count = LuaAPI.lua_gettop(L); try { if (__gen_param_count == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable <System.Action>(L, 3) && translator.Assignable <xc.AvatarProperty>(L, 4)) { uint id = LuaAPI.xlua_touint(L, 2); System.Action finishCallback = translator.GetDelegate <System.Action>(L, 3); xc.AvatarProperty avatarProperty = (xc.AvatarProperty)translator.GetObject(L, 4, typeof(xc.AvatarProperty)); __cl_gen_to_be_invoked.Play(id, finishCallback, avatarProperty); return(0); } if (__gen_param_count == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable <System.Action>(L, 3)) { uint id = LuaAPI.xlua_touint(L, 2); System.Action finishCallback = translator.GetDelegate <System.Action>(L, 3); __cl_gen_to_be_invoked.Play(id, finishCallback); return(0); } if (__gen_param_count == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { uint id = LuaAPI.xlua_touint(L, 2); __cl_gen_to_be_invoked.Play(id); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.TimelineManager.Play!")); }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 1) { xc.TimelineManager __cl_gen_ret = new xc.TimelineManager(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.TimelineManager constructor!")); }
static int _m_Reset(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.TimelineManager __cl_gen_to_be_invoked = (xc.TimelineManager)translator.FastGetCSObj(L, 1); try { { __cl_gen_to_be_invoked.Reset( ); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_GetInstance_xlua_st_(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { { xc.TimelineManager __cl_gen_ret = xc.Singleton <xc.TimelineManager> .GetInstance( ); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_OpenningTimelineHavePlayed(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.TimelineManager __cl_gen_to_be_invoked = (xc.TimelineManager)translator.FastGetCSObj(L, 1); try { { bool __cl_gen_ret = __cl_gen_to_be_invoked.OpenningTimelineHavePlayed( ); LuaAPI.lua_pushboolean(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_Preload(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.TimelineManager __cl_gen_to_be_invoked = (xc.TimelineManager)translator.FastGetCSObj(L, 1); int __gen_param_count = LuaAPI.lua_gettop(L); try { if (__gen_param_count == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable <System.Action>(L, 3)) { uint id = LuaAPI.xlua_touint(L, 2); System.Action finishCallback = translator.GetDelegate <System.Action>(L, 3); bool __cl_gen_ret = __cl_gen_to_be_invoked.Preload(id, finishCallback); LuaAPI.lua_pushboolean(L, __cl_gen_ret); return(1); } if (__gen_param_count == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { uint id = LuaAPI.xlua_touint(L, 2); bool __cl_gen_ret = __cl_gen_to_be_invoked.Preload(id); LuaAPI.lua_pushboolean(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.TimelineManager.Preload!")); }
static int _m_AddFinishCallback(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.TimelineManager __cl_gen_to_be_invoked = (xc.TimelineManager)translator.FastGetCSObj(L, 1); try { { System.Action finishCallback = translator.GetDelegate <System.Action>(L, 2); __cl_gen_to_be_invoked.AddFinishCallback(finishCallback); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }