static int _s_set_IsLoadingNavmeshFile(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.Dungeon.LevelManager __cl_gen_to_be_invoked = (xc.Dungeon.LevelManager)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.IsLoadingNavmeshFile = LuaAPI.lua_toboolean(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _s_set_AreaExclude(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.Dungeon.LevelManager __cl_gen_to_be_invoked = (xc.Dungeon.LevelManager)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.AreaExclude = (ushort)LuaAPI.xlua_tointeger(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 1) { xc.Dungeon.LevelManager __cl_gen_ret = new xc.Dungeon.LevelManager(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.Dungeon.LevelManager constructor!")); }
static int _m_GetInstance_xlua_st_(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { { xc.Dungeon.LevelManager __cl_gen_ret = xc.Singleton <xc.Dungeon.LevelManager> .GetInstance( ); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_SetAreaClose(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.Dungeon.LevelManager __cl_gen_to_be_invoked = (xc.Dungeon.LevelManager)translator.FastGetCSObj(L, 1); try { { int flag = LuaAPI.xlua_tointeger(L, 2); __cl_gen_to_be_invoked.SetAreaClose(flag); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_LoadLevelFileTemporary(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.Dungeon.LevelManager __cl_gen_to_be_invoked = (xc.Dungeon.LevelManager)translator.FastGetCSObj(L, 1); try { { uint id = LuaAPI.xlua_touint(L, 2); Neptune.Data __cl_gen_ret = __cl_gen_to_be_invoked.LoadLevelFileTemporary(id); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_LoadLevelFile(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.Dungeon.LevelManager __cl_gen_to_be_invoked = (xc.Dungeon.LevelManager)translator.FastGetCSObj(L, 1); try { { uint stage_id = LuaAPI.xlua_touint(L, 2); bool async = LuaAPI.lua_toboolean(L, 3); __cl_gen_to_be_invoked.LoadLevelFile(stage_id, async); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }