コード例 #1
0
 // Start is called before the first frame update
 void Start()
 {
     waveController       = GameObject.Find("wave").GetComponent <waveControllerHard>();
     waveAns              = GameObject.Find("Wave_Answer").GetComponent <waveAnsControllerHard>();
     waveAns2             = GameObject.Find("Wave_Answer2").GetComponent <waveAns2ControllerHard>();
     timer                = GameObject.Find("Timer").GetComponent <TimerContoller>();
     timer.timerIsRunning = true;
     corretSound          = GameObject.Find("CorretSound").GetComponent <AudioSource>();
     wrongSound           = GameObject.Find("WrongSound").GetComponent <AudioSource>();
 }
コード例 #2
0
 // Start is called before the first frame update
 void Start()
 {
     waveController = GameObject.Find("wave").GetComponent <waveControllerHard>();
     waveAnim       = GetComponent <Animator>();
 }