///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (pl3d != null) { pl3d.Dispose(); } if (plane1 != null) { plane1.Dispose(); } if (conn != null) { conn.Dispose(); } if (plane1Map != null) { plane1Map.Dispose(); } if (plane1Actor != null) { plane1Actor.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (outlineProp != null) { outlineProp.Dispose(); } if (cam1 != null) { cam1.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (sphere != null) { sphere.Dispose(); } if (selectionPoints != null) { selectionPoints.Dispose(); } if (loop != null) { loop.Dispose(); } if (extract != null) { extract.Dispose(); } if (connect != null) { connect.Dispose(); } if (clipMapper != null) { clipMapper.Dispose(); } if (backProp != null) { backProp.Dispose(); } if (clipActor != null) { clipActor.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (pl3d != null) { pl3d.Dispose(); } if (wall != null) { wall.Dispose(); } if (wallMap != null) { wallMap.Dispose(); } if (wallActor != null) { wallActor.Dispose(); } if (fin != null) { fin.Dispose(); } if (finMap != null) { finMap.Dispose(); } if (finActor != null) { finActor.Dispose(); } if (tmap != null) { tmap.Dispose(); } if (texture != null) { texture.Dispose(); } if (plane1 != null) { plane1.Dispose(); } if (thresh1 != null) { thresh1.Dispose(); } if (plane1Map != null) { plane1Map.Dispose(); } if (plane1Actor != null) { plane1Actor.Dispose(); } if (plane2 != null) { plane2.Dispose(); } if (thresh2 != null) { thresh2.Dispose(); } if (plane2Map != null) { plane2Map.Dispose(); } if (plane2Actor != null) { plane2Actor.Dispose(); } if (plane3 != null) { plane3.Dispose(); } if (thresh3 != null) { thresh3.Dispose(); } if (plane3Map != null) { plane3Map.Dispose(); } if (plane3Actor != null) { plane3Actor.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (outlineProp != null) { outlineProp.Dispose(); } if (cam1 != null) { cam1.Dispose(); } }