///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (sphere != null) { sphere.Dispose(); } if (sphereMapper != null) { sphereMapper.Dispose(); } if (sphereActor != null) { sphereActor.Dispose(); } if (rt != null) { rt.Dispose(); } if (voi != null) { voi.Dispose(); } if (surf != null) { surf.Dispose(); } if (tris != null) { tris.Dispose(); } if (mapper != null) { mapper.Dispose(); } if (actor != null) { actor.Dispose(); } if (ren != null) { ren.Dispose(); } if (camera != null) { camera.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (rgridReader != null) { rgridReader.Dispose(); } if (outline != null) { outline.Dispose(); } if (mapper != null) { mapper.Dispose(); } if (actor != null) { actor.Dispose(); } if (extract1 != null) { extract1.Dispose(); } if (surf1 != null) { surf1.Dispose(); } if (tris != null) { tris.Dispose(); } if (mapper1 != null) { mapper1.Dispose(); } if (actor1 != null) { actor1.Dispose(); } if (rectWriter != null) { rectWriter.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (pl3d != null) { pl3d.Dispose(); } if (gf != null) { gf.Dispose(); } if (gMapper != null) { gMapper.Dispose(); } if (gActor != null) { gActor.Dispose(); } if (gf2 != null) { gf2.Dispose(); } if (g2Mapper != null) { g2Mapper.Dispose(); } if (g2Actor != null) { g2Actor.Dispose(); } if (gf3 != null) { gf3.Dispose(); } if (g3Mapper != null) { g3Mapper.Dispose(); } if (g3Actor != null) { g3Actor.Dispose(); } if (gf4 != null) { gf4.Dispose(); } if (g4Mapper != null) { g4Mapper.Dispose(); } if (g4Actor != null) { g4Actor.Dispose(); } if (s != null) { s.Dispose(); } if (eg != null) { eg.Dispose(); } if (gf5 != null) { gf5.Dispose(); } if (g5Mapper != null) { g5Mapper.Dispose(); } if (g5Actor != null) { g5Actor.Dispose(); } if (gf6 != null) { gf6.Dispose(); } if (g6Mapper != null) { g6Mapper.Dispose(); } if (g6Actor != null) { g6Actor.Dispose(); } if (rgridReader != null) { rgridReader.Dispose(); } if (gf7 != null) { gf7.Dispose(); } if (g7Mapper != null) { g7Mapper.Dispose(); } if (g7Actor != null) { g7Actor.Dispose(); } if (gf8 != null) { gf8.Dispose(); } if (g8Mapper != null) { g8Mapper.Dispose(); } if (g8Actor != null) { g8Actor.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (cam1 != null) { cam1.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (gauss != null) { gauss.Dispose(); } if (translator != null) { translator.Dispose(); } if (clip1 != null) { clip1.Dispose(); } if (surf1 != null) { surf1.Dispose(); } if (tf1 != null) { tf1.Dispose(); } if (mapper1 != null) { mapper1.Dispose(); } if (actor1 != null) { actor1.Dispose(); } if (clip2 != null) { clip2.Dispose(); } if (surf2 != null) { surf2.Dispose(); } if (tf2 != null) { tf2.Dispose(); } if (mapper2 != null) { mapper2.Dispose(); } if (actor2 != null) { actor2.Dispose(); } if (clip3 != null) { clip3.Dispose(); } if (surf3 != null) { surf3.Dispose(); } if (tf3 != null) { tf3.Dispose(); } if (mapper3 != null) { mapper3.Dispose(); } if (actor3 != null) { actor3.Dispose(); } if (ren != null) { ren.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (reader != null) { reader.Dispose(); } if (writer != null) { writer.Dispose(); } if (pReader != null) { pReader.Dispose(); } if (surface != null) { surface.Dispose(); } if (mapper != null) { mapper.Dispose(); } if (actor != null) { actor.Dispose(); } if (fractal != null) { fractal.Dispose(); } if (writer2 != null) { writer2.Dispose(); } if (pReader2 != null) { pReader2.Dispose(); } if (iso != null) { iso.Dispose(); } if (mapper2 != null) { mapper2.Dispose(); } if (actor2 != null) { actor2.Dispose(); } if (sphere != null) { sphere.Dispose(); } if (writer3 != null) { writer3.Dispose(); } if (pReader3 != null) { pReader3.Dispose(); } if (mapper3 != null) { mapper3.Dispose(); } if (actor3 != null) { actor3.Dispose(); } if (cam1 != null) { cam1.Dispose(); } }