private void ZoomCamera() { vp_FPSCamera camera = GameManager.GetVpFPSCamera(); originalFOV = camera.m_RenderingFieldOfView; camera.ToggleZoom(true); camera.SetFOVFromOptions(originalFOV * Settings.GetFovScalar()); }
private void ZoomCamera() { vp_FPSCamera camera = GameManager.GetVpFPSCamera(); originalFOV = GetFieldValue <float>(camera, "m_RenderingFieldOfView"); camera.ToggleZoom(true); camera.SetFOVFromOptions(originalFOV * 0.1f); }