private void Form1_Load(object sender, EventArgs e) { w = pictureBox1.Width; h = pictureBox1.Height; bmp = new Bitmap(pictureBox1.Width, pictureBox1.Height); g = Graphics.FromImage(bmp); g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias; g.Clear(Color.White); gravity.x = 0; gravity.y = 0.2; vector2D vel = new vector2D(); balls = new Ball[N]; for (int i = 0; i < N; i++) { int diam = rnd.Next(10, 40); vel.x = rnd.Next(-10, 10); vel.y = rnd.Next(-10, 10); balls[i] = new Ball(rnd.Next(w), rnd.Next(h) - diam, diam, vel); balls[i].show(); } ; pictureBox1.Image = bmp; }
public Ball(double x, double y, int diameter, vector2D vel) { this.pos.x = x; this.pos.y = y; this.diameter = diameter; this.radius = diameter / 2.0; this.vel = vel; }
public FingerPos() { Pos[0] = new vector2D(20, 50); Pos[1] = new vector2D(49, 20); Pos[2] = new vector2D(88, 15); Pos[3] = new vector2D(130, 27); Pos[4] = new vector2D(163, 92); Pos[5] = new vector2D(197, 93); Pos[6] = new vector2D(234, 28); Pos[7] = new vector2D(274, 14); Pos[8] = new vector2D(313, 26); Pos[9] = new vector2D(340, 51); }
protected override void OnNavigatedTo(System.Windows.Navigation.NavigationEventArgs e) { #region 接受页面传值 IDictionary<string, string> para = this.NavigationContext.QueryString; if (para.Count > 0) { gameClass = (para["gameClass"]).ToString().Trim(); imgUri = (para["imgUri"]).ToString().Trim(); } #endregion #region 处理墓碑错误 if (app.str_Uri != null) { NavigationService.Navigate(new Uri("/ChoosePictures.xaml?gameClass=" + gameClass, UriKind.Relative)); } app.str_Uri = null; #endregion #region 处理表格和图片相关初始值 switch (gameClass) { case "5And5": InitializeAboutGameClass(5,5,75,75,25);//5*5 break; case "4And4": InitializeAboutGameClass(4,4,90,90,16);//4*4 break; case "3And3": InitializeAboutGameClass(3,3,120,120,9);//3*3 break; default: break; } #endregion #region 创建方格和加载图片 ImageBrush berriesBrush = new ImageBrush(); berriesBrush.ImageSource = new BitmapImage( new Uri(@"bg_InGame.jpg", UriKind.Relative) ); Carrier.Background = berriesBrush; //Image Map = new Image(); //Map.Width = 480; //Map.Height = 800; //Map.Source = new BitmapImage((new Uri(@"bg_InGame.jpg", UriKind.Relative))); //Carrier.Children.Add(Map); //Map.SetValue(Canvas.ZIndexProperty, -1);//ZIndexProperty附加属性,这样它就相当于地图背景的作用 Touch.FrameReported += new TouchFrameEventHandler(Touch_FrameReported); Table t = new Table(tableColumn, tableRow, smallSquareWidth, smallSquareHeight); g = t.CreateTable(); Carrier.Children.Add(g); littleImages = new MyImages(smallSquareWidth, smallSquareHeight); List<Image> listImages = littleImages.CreateImages(imgsCount,imgUri); try { foreach (var u in listImages) { Carrier.Children.Add(u); } } catch { } tableVectors = new vector2D[tableRow + 1, tableColumn + 1]; vector2D a = new vector2D(); for (int i = 0; i < tableRow + 1; i++) { for (int j = 0; j < tableColumn + 1; j++) { a.x = j * t.SmallSquareWidth + (480 - t.Column * t.SmallSquareWidth) / 2; a.y = i * t.SmallSquareHeight; tableVectors[i, j] = a; } } #region 原图 originalImage.Name = "originalImage"; #region 从存储过程中读取原图 IsolatedStorageFile isf = IsolatedStorageFile.GetUserStoreForApplication(); if (!isf.DirectoryExists(imgUri)) isf.CreateDirectory(imgUri); string[] imgsNames = isf.GetFileNames(imgUri + "/originalImage*.jpg"); try { using (IsolatedStorageFileStream isfStream = isf.OpenFile(imgUri + "/" + imgsNames[0], FileMode.Open, FileAccess.Read)) { BitmapImage bmpImg = new BitmapImage(); bmpImg.SetSource(isfStream); originalImage.Source = bmpImg; } } catch { } #endregion //originalImage.Source = new BitmapImage(new Uri("img/5And5/1/originalImage.jpg", UriKind.Relative)); originalImage.Width = g.Width; originalImage.Height = g.Height; Thickness gMargin = (Thickness)g.GetValue(MarginProperty); Canvas.SetLeft(originalImage, gMargin.Left); Canvas.SetTop(originalImage, gMargin.Top); Canvas.SetZIndex(originalImage, -1); try { Carrier.Children.Add(originalImage); } catch { } originalImage.Visibility = Visibility.Collapsed; #endregion #endregion #region 读取独立存储空间 //switch (MusicName) //{ // case "Set Fire To The Rain": ReadIsolatedStorageFile(highPointCount[0], 1);//读取独立存储空间的歌曲高潮点文件,highPointCount[]歌曲名,1文件名 // break; // case "What Doesn't Kill You": ReadIsolatedStorageFile(highPointCount[1], 2);//读取独立存储空间的歌曲高潮点文件 // break; // default: break; //} #endregion }
public void add(vector2D v) { this.x += v.x; this.y += v.y; }