public void removeObject(updatable _object) { using (Packet _packet = new Packet((int)ServerPackets.removeObject)) { _packet.Write(_object.type); _packet.Write(_object.id); SendTCPDataToAll(_packet); } }
public void spawnObject(updatable _object) { using (Packet _packet = new Packet((int)ServerPackets.spawnObject)) { _packet.Write(_object.type); _packet.Write(_object.id); _packet.Write(_object.position); _packet.Write(_object.rotation); SendUDPDataToAll(_packet); } }