public WorldGeneratorToCorridorsManager(LogicGrid masterLogicGrid, Tilemap floor, TileBase tileFloor, int wallThickness) { this.masterLogicGrid = masterLogicGrid; this.floor = floor; this.tileFloor = tileFloor; this.wallThickness = wallThickness; }
public WorldGeneratorToDoorManager(LogicGrid masterLogicGrid, Tilemap floor, Tilemap door, TileBase tileFloor, TileBase tileDoor, List <RoomInfo> roomInMap) { this.masterLogicGrid = masterLogicGrid; this.floor = floor; this.door = door; this.tileFloor = tileFloor; this.tileDoor = tileDoor; this.roomInMap = roomInMap; }