/// <summary> /// 初期化. /// </summary> public override void Start() { GameServiceUtil.Auth(); #if USE_TWEEN tweenAlphe = GetComponent <uTweenAlpha>(); #endif }
void ClickMap(GameObject obj, object param) { if (obj != preMap) { if (preMap != null) { Transform ticon = preMap.transform.parent.GetChild(0); ticon.GetComponent <uTweenAlpha>().enabled = false; ticon.GetComponent <Image>().color = Color.white; Transform tdata = preMap.transform.parent.GetChild(2); tdata.localScale = Vector3.zero; tdata.gameObject.SetActive(false); Vector3 pos = Vector3.zero; pos.x = 160; tdata.GetComponent <RectTransform>().anchoredPosition = pos; } Transform icon = obj.transform.parent.GetChild(0); icon.GetComponent <uTweenAlpha>().enabled = true; Transform data = obj.transform.parent.GetChild(2); data.localScale = Vector3.one; data.gameObject.SetActive(true); uTweenAlpha tuTweenAlpha = data.GetComponent <uTweenAlpha>(); uTweenPosition tuTweenPosition = data.GetComponent <uTweenPosition>(); tuTweenAlpha.Reset(); tuTweenPosition.Reset(); preMap = obj; } }
void Awake() { var gauge = GetComponentsInChildren <UIFillGauge>(); _enemyGauge = gauge[0]; _myGauge = gauge[1]; _title = GetText(GlobalUtil.TextTitle); _tweenAlpha = GetComponent <uTweenAlpha>(); _tweenPos = GetComponent <uTweenPosition>(); }
void Awake() { _message = GetComponentInChildren <Text>(); _alpha = GetComponentInChildren <uTweenAlpha>(true); UnityEvent endEvent2 = new UnityEvent(); endEvent2.AddListener(() => { UIManager.i.RemoveGameUI(this); }); _alpha.SetOnFinished(endEvent2); }
// Token: 0x06000F54 RID: 3924 RVA: 0x001B1A78 File Offset: 0x001AFC78 public void Init() { GUIManager instance = GUIManager.Instance; uTweenScale uTweenScale = this.GuideObject.transform.GetChild(0).gameObject.AddComponent <uTweenScale>(); uTweenScale.easeType = EaseType.linear; uTweenScale.loopStyle = LoopStyle.Loop; uTweenScale.delay = 0.2f; uTweenScale.from = Vector3.one; uTweenScale.to = new Vector3(3f, 3f, 3f); uTweenAlpha uTweenAlpha = this.GuideObject.transform.GetChild(0).gameObject.AddComponent <uTweenAlpha>(); uTweenAlpha.easeType = EaseType.linear; uTweenAlpha.loopStyle = LoopStyle.Loop; uTweenAlpha.delay = 0.2f; uTweenAlpha.from = 1f; uTweenAlpha.to = 0f; uTweenAlpha.mMaskableGraphic = this.GuideObject.transform.GetChild(0).GetComponent <Image>(); uTweenPosition uTweenPosition = this.GuideObject.transform.GetChild(1).gameObject.AddComponent <uTweenPosition>(); uTweenPosition.easeType = EaseType.easeOutQuad; uTweenPosition.loopStyle = LoopStyle.PingPong; uTweenPosition.duration = 0.5f; uTweenPosition.from = new Vector3(224f, 17.8f, 0f); uTweenPosition.to = new Vector3(241f, 0.8f, 0f); Transform child = this.ThisTransform.GetChild(5); instance.InitianHeroItemImg(child.GetChild(0).GetChild(1).GetChild(0), eHeroOrItem.Hero, 0, 0, 0, 0, false, false, false, false); instance.InitianHeroItemImg(child.GetChild(1).GetChild(1).GetChild(0), eHeroOrItem.Hero, 0, 0, 0, 0, false, false, false, false); this.ItemCount = 5; this.ItemEdit = new UIAlliance_Marshal.MarshalList[(int)this.ItemCount]; this.WarScrollView = this.ThisTransform.GetChild(4).GetChild(0).GetComponent <ScrollPanel>(); byte b = 0; while ((ushort)b < this.ItemCount) { this.ItemsHeight.Add(128f); b += 1; } this.WarScrollView.IntiScrollPanel(435f, 0f, 3f, this.ItemsHeight, (int)this.ItemCount, this); this.Content = this.ThisTransform.GetChild(4).GetChild(0).GetChild(0).GetComponent <RectTransform>(); DataManager.Instance.CheckWalHall_List(); if (instance.MarshalSaved == 0) { this.ChangeTag(this.CurrentTag, true); } else { this.ChangeTag((UIAlliance_Marshal.ClickType)(instance.MarshalSaved - 1), true); } }
void Scale(bool scale) { if (scale) { inLight.SetActive(true); uTweenAlpha tw1 = uTweenAlpha.Begin <uTweenAlpha>(inLight, inDuration); tw1.from = 1f; tw1.to = 0f; tw1.duration = inDuration; outLight.SetActive(true); uTweenAlpha tw2 = uTweenAlpha.Begin <uTweenAlpha>(outLight, outDuration); tw2.from = 1f; tw2.to = 0f; tw2.duration = outDuration; tw2.delay = outDelay; uTweenScale tw3 = uTweenScale.Begin(outLight, from, to, outDuration, outDelay); } }
void Awake() { _tween = GetComponentInChildren <uTweenAlpha>(); _slider = GetComponentInChildren <UISlideGauge>(); _backImg = GetImage(MaxImage); }
//void Awake() //{ // canvasGroup = this.GetComponent<CanvasGroup>(); //} void OnEnable() { tween = uTweenAlpha.Begin(this.gameObject, lowAlpha, highAlpha, time, 0, includeChildren); tween.style = uTweener.Style.PingPong; }
void Awake() { _tween = GetComponentInChildren <uTweenAlpha>(true); }