public void transpose_float3x3_burst() { FunctionPointer <transpose_float3x3.TestFunction> testFunction = BurstCompiler.CompileFunctionPointer <transpose_float3x3.TestFunction>(transpose_float3x3.BurstTestFunction); var args = new transpose_float3x3.Arguments(); args.Init(); Measure.Method(() => { testFunction.Invoke(ref args); }) .Definition(sampleUnit: SampleUnit.Microsecond) .WarmupCount(1) .MeasurementCount(10) .Run(); args.Dispose(); }
public void transpose_float3x3_mono() { transpose_float3x3.TestFunction testFunction = transpose_float3x3.MonoTestFunction; var args = new transpose_float3x3.Arguments(); args.Init(); Measure.Method(() => { testFunction.Invoke(ref args); }) .Definition(sampleUnit: SampleUnit.Microsecond) .WarmupCount(1) .MeasurementCount(10) .Run(); args.Dispose(); }