コード例 #1
0
    void Start()
    {
        checkTouch     = GameObject.FindGameObjectWithTag("gameController").GetComponent <touchManager>();
        buildingSelect = GameObject.FindGameObjectWithTag("gameController").GetComponent <buildingSelection>();
        gridArray      = GetComponentInParent <gridLayout>();


        //Add action test
        if (actManObj == null)
        {
            actManObj = GameObject.Find("gameController");
        }
        ;
        actionManager actMan = actManObj.GetComponent <actionManager>();
        //int listId = actMan.AddAction (this.gameObject, actionManager.inputType.tap, true, OnTapped);
    }
コード例 #2
0
 void Start()
 {
     if (touchMan == null)
     {
         touchMan = GameObject.Find("_Managers").GetComponent <touchManager>();
     }
     if (menuParent == null)
     {
         menuParent = GetComponentInParent <adjustMenu>();
     }
     if (hexa == null)
     {
         hexa = menuParent.hexa;
     }
     if (robotParent == null)
     {
         robotParent = GameObject.Find("Robots").GetComponent <Transform>();
     }
 }
コード例 #3
0
 // Start is called before the first frame update
 void Start()
 {
     if (touchM == null)
     {
         touchM = GameObject.Find("_Managers").GetComponent <touchManager>();
     }
     if (turretObj == null)
     {
         turretObj = Resources.Load <GameObject>("turret");
     }
     if (hexa == null)
     {
         hexa = GameObject.Find("Hexasphere").GetComponent <Hexasphere>();
     }
     if (tileExtrude == null)
     {
         tileExtrude = GameObject.Find("extrude").GetComponent <setTileExtrude>();
     }
 }