/// <summary> /// Add a ThumbstickDirection binding that can be checked for state (Pressed, Released, Active) /// </summary> public static bool AddBinding(this InputManager inputManager, string bindingName, ThumbstickDirection thumbstickDirection, Thumbstick thumbstick, params InputBinding[] modifiers) { DefaultBinding inputBinding = new ThumbstickDirectionBinding(thumbstickDirection, thumbstick, modifiers); return inputManager.AddBinding(bindingName, inputBinding); }
public static void AddBindings(this IMvxBindingContextOwner view, object target, IEnumerable<IMvxUpdateableBinding> bindings, object clearKey = null) { if (bindings == null) return; foreach (var binding in bindings) view.AddBinding(target, binding, clearKey); }
public static void AddBindings(this IMvxBindingContextOwner view, IEnumerable<IMvxUpdateableBinding> bindings) { if (bindings == null) return; foreach (var binding in bindings) view.AddBinding(binding); }
public static void BindLanguage(this IMvxBindingContextOwner owner , object target , string targetPropertyName , string sourceKey , string sourcePropertyName = null , string fallbackValue = null , string converterName = null) { converterName = converterName ?? LanguageParser.DefaultConverterName; sourcePropertyName = sourcePropertyName ?? LanguageParser.DefaultTextSourceName; var converter = ValueConverterLookup.Find(converterName); var bindingDescription = new MvxBindingDescription { TargetName = targetPropertyName, SourcePropertyPath = sourcePropertyName, Converter = converter, ConverterParameter = sourceKey, FallbackValue = fallbackValue, Mode = MvxBindingMode.OneWay }; owner.AddBinding(target, bindingDescription); }
/// <summary> /// Sets the binding between target and source. /// </summary> public static IBindingExpression AddBinding(this IBindingScope scope, object target, object source, Binding binding) { return scope.AddBinding(target, binding.PropertyName, source, binding); }
/// <summary> /// Sets the binding between target and source. /// </summary> public static IBindingExpression AddBinding(this IBindingScope scope, object target, string targetPropertyName, object source, string sourcePropertyName) { return scope.AddBinding(target, targetPropertyName, source, new Binding(sourcePropertyName)); }
/// <summary> /// Add a key binding that can be checked for state (Pressed, Released, Active) /// </summary> public static bool AddBinding(this InputManager inputManager, string bindingName, Keys key, params InputBinding[] modifiers) { DefaultBinding inputBinding = new KeyBinding(key, modifiers); return inputManager.AddBinding(bindingName, inputBinding); }
/// <summary> /// Add a Button binding that can be checked for state (Pressed, Released, Active) /// </summary> public static bool AddBinding(this InputManager inputManager, string bindingName, Buttons button, params InputBinding[] modifiers) { DefaultBinding inputBinding = new ButtonBinding(button, modifiers); return inputManager.AddBinding(bindingName, inputBinding); }
/// <summary> /// Add a Trigger binding that can be checked for state (Pressed, Released, Active) /// </summary> public static bool AddBinding(this InputManager inputManager, string bindingName, Trigger trigger, params InputBinding[] modifiers) { DefaultBinding inputBinding = new TriggerBinding(trigger, modifiers); return inputManager.AddBinding(bindingName, inputBinding); }
public static void BindTo(this BindableCommand command, ToolStripItem tsItem) { var newBinding = new ToolStripItemCommandBinding(command, tsItem); command.AddBinding(newBinding); }
public static void BindTo(this BindableCommand command, Control control) { var newBinding = new ControlCommandBinding(command, control); command.AddBinding(newBinding); }