void FixedUpdate() { if (loveArrowIsStopping) { tapToMovePluto tapCtrl = player.GetComponent <tapToMovePluto>(); tapCtrl.setCanMove(false); Vector3 currentVelocity = gameObject.GetComponent <Rigidbody> ().velocity; /* if ((currentVelocity.x > 0) || (currentVelocity.z > 0)) { * gameObject.GetComponent<Rigidbody> ().velocity = new Vector3 (0, 0, 0); * }*/ if ((Time.time) > (loveArrowStopLength + loveArrowStartTime)) { loveArrowIsStopping = false; tapCtrl.setCanMove(true); } } }
// Use this for initialization void Start () { tapToMove = GameObject.FindGameObjectWithTag ("Player").GetComponent<tapToMovePluto> (); }
// Use this for initialization void Start() { tapToMove = GameObject.FindGameObjectWithTag("Player").GetComponent <tapToMovePluto> (); }