public static EXPLORE_TASK_STATE GetExploreTaskState(tanxianinit data) { switch (data.tanxiantype) { case 0: //未开始; return(EXPLORE_TASK_STATE.NotStarted); case 1: //进行中; int minutes = GetTaskMinuteToEnd(data); //判断是否可以领取奖励; if (minutes <= 0) { //可以领奖; return(EXPLORE_TASK_STATE.ExploringOver); } else { //不可以领奖; return(EXPLORE_TASK_STATE.ExploringNotOver); } case 2: //已完成; return(EXPLORE_TASK_STATE.Over); default: break; } return(EXPLORE_TASK_STATE.Over); }
public bool[] CheckEveryExploreTeamAward() { for (int i = 0; i < m_ExploreTeamResultArray.Length; i++) { m_ExploreTeamResultArray[i] = false; } Dictionary <int, teamtanxian> teamDatas = ObjectSelf.GetInstance().GetExploreTeamData(); foreach (var data in teamDatas) { //空闲小队; if (data.Value.team == null || data.Value.team.Count <= 0) { continue; } tanxianinit tx = ObjectSelf.GetInstance().GetExploreTaskDataById(data.Value.tanxianid); if (tx == null) { Debug.LogError("探险任务数据为NULL exploreid=" + data.Value.tanxianid); continue; } m_ExploreTeamResultArray[data.Key - 1] = UI_ExploreModule.GetExploreTaskState(tx) == EXPLORE_TASK_STATE.ExploringOver; } return(m_ExploreTeamResultArray); }
public static void OnTimeUpBtnClick(int exploreId) { //VIP等级不够; int openLv = VIPModule.GetExploreAccelerateVipLv(); if (ObjectSelf.GetInstance().VipLevel < openLv) { InterfaceControler.GetInst().AddMsgBox(string.Format(GameUtils.getString("explore_bubble15"), openLv), UI_HomeControler.Inst.GetTopTransform()); return; } tanxianinit mData = ObjectSelf.GetInstance().GetExploreTaskDataById(exploreId); int minutes = UI_ExploreModule.GetTaskMinuteToEnd(mData); int cost = UI_ExploreModule.GetCostByMinutes(minutes); //谈确认框; UI_RechargeBox box = UI_HomeControler.Inst.AddUI(UI_RechargeBox.UI_ResPath).GetComponent <UI_RechargeBox>(); if (box == null) { LogManager.LogError("提示窗is null"); return; } UI_RechargeBox.CurOpenType = EM_RECHARGEBOX_OPEN_TYPE.EXPLORE_TIMEUP_HINT; UI_RechargeBox.Data = exploreId; box.SetIsNeedDescription(true); box.SetMoneyInfoActive(true); box.SetDescription_text(GameUtils.getString("explore_bubble7")); box.SetLeftBtn_text(GameUtils.getString("common_button_ok")); box.SetConNum(cost.ToString()); box.SetConsume_Image(GameUtils.GetSpriteByResourceType(EM_RESOURCE_TYPE.Gold)); box.SetMoneyInfo((int)EM_RESOURCE_TYPE.Gold, ObjectSelf.GetInstance().Gold); box.SetLeftClick(() => { //InterfaceControler.GetInst().AddMsgBox("打开快速充值界面", parent); //UI_HomeControler.Inst.AddUI(UI_QuikChargeMgr.UI_ResPath); box.OnCloes(); //已经过时; TimeSpan ts = GetTaskTimeToEnd(mData); if (ts <= TimeSpan.Zero) { return; } //钱不够; if (ObjectSelf.GetInstance().Gold < cost) { InterfaceControler.GetInst().ShowGoldNotEnougth(); return; } UI_ExploreModule.SendOtherProtocol(CTanXianOther.END_SPEED, mData.tanxianid); }); box.SetRightBtn_text(GameUtils.getString("common_button_close")); }
public static TimeSpan GetTaskTimeToEnd(tanxianinit data) { DateTime endTime = TimeUtils.ConverMillionSecToDateTime(data.endtime, ObjectSelf.GetInstance().ServerTimeZone); return(TimeUtils.GetTimeSpan(endTime, ObjectSelf.GetInstance().ServerDateTime)); }
public static int GetTaskMinuteToEnd(tanxianinit data) { TimeSpan ts = GetTaskTimeToEnd(data); return(Mathf.CeilToInt((float)ts.TotalMinutes)); }